[Mesa-dev] [rfc] radv geometry shader support

Dave Airlie airlied at gmail.com
Fri Jan 20 03:02:56 UTC 2017


This is a first pass at geometry shader support on radv, all the code
should be here in reviewable pieces, it seems to mostly pass CTS tests
but triggers some llvm 3.9 bugs around kill, and there might still
be a GPU hang in here, but this should still be a good place to start
reviewing.

Dave.




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