[Mesa-dev] [PATCH 24/31] radv/ac: handle primitive id
Dave Airlie
airlied at gmail.com
Fri Jan 20 03:03:20 UTC 2017
From: Dave Airlie <airlied at redhat.com>
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/amd/common/ac_nir_to_llvm.c | 10 +++++++++-
src/amd/common/ac_nir_to_llvm.h | 2 ++
2 files changed, 11 insertions(+), 1 deletion(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 97e352b..f5254ae 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -4096,7 +4096,8 @@ handle_fs_inputs_pre(struct nir_to_llvm_context *ctx,
if (!(ctx->input_mask & (1ull << i)))
continue;
- if (i >= VARYING_SLOT_VAR0 || i == VARYING_SLOT_PNTC) {
+ if (i >= VARYING_SLOT_VAR0 || i == VARYING_SLOT_PNTC ||
+ i == VARYING_SLOT_PRIMITIVE_ID) {
interp_param = *inputs;
interp_fs_input(ctx, index, interp_param, ctx->prim_mask,
inputs);
@@ -4114,6 +4115,8 @@ handle_fs_inputs_pre(struct nir_to_llvm_context *ctx,
ctx->shader_info->fs.num_interp = index;
if (ctx->input_mask & (1 << VARYING_SLOT_PNTC))
ctx->shader_info->fs.has_pcoord = true;
+ if (ctx->input_mask & (1 << VARYING_SLOT_PRIMITIVE_ID))
+ ctx->shader_info->fs.prim_id_input = true;
ctx->shader_info->fs.input_mask = ctx->input_mask >> VARYING_SLOT_VAR0;
}
@@ -4401,6 +4404,7 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx)
(1ull << VARYING_SLOT_CULL_DIST0) |
(1ull << VARYING_SLOT_CULL_DIST1));
+ ctx->shader_info->vs.prim_id_output = 0xffffffff;
if (clip_mask) {
LLVMValueRef slots[8];
unsigned j;
@@ -4462,6 +4466,10 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx)
ctx->shader_info->vs.writes_viewport_index = true;
viewport_index_value = values[0];
continue;
+ } else if (i == VARYING_SLOT_PRIMITIVE_ID) {
+ ctx->shader_info->vs.prim_id_output = param_count;
+ target = V_008DFC_SQ_EXP_PARAM + param_count;
+ param_count++;
} else if (i >= VARYING_SLOT_VAR0) {
ctx->shader_info->vs.export_mask |= 1u << (i - VARYING_SLOT_VAR0);
target = V_008DFC_SQ_EXP_PARAM + param_count;
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
index ab66108..8f1cfc5 100644
--- a/src/amd/common/ac_nir_to_llvm.h
+++ b/src/amd/common/ac_nir_to_llvm.h
@@ -105,6 +105,7 @@ struct ac_shader_variant_info {
uint8_t clip_dist_mask;
uint8_t cull_dist_mask;
uint32_t esgs_itemsize;
+ uint32_t prim_id_output;
} vs;
struct {
unsigned num_interp;
@@ -118,6 +119,7 @@ struct ac_shader_variant_info {
bool early_fragment_test;
bool writes_memory;
bool force_persample;
+ bool prim_id_input;
} fs;
struct {
unsigned block_size[3];
--
2.9.3
More information about the mesa-dev
mailing list