[Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Jan 21 12:57:00 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99467

--- Comment #7 from Drago <drago.ivanov at gmail.com> ---
I know that some proprietary drivers used to replace shaders of games with
more optimized versions for the hardware platform. Can't Mesa, do that as
well. This will not need to include workarounds in the core, but merely new
shaders, that can be later removed if the vendor fixes their code.

On Sat, Jan 21, 2017 at 4:42 AM, <bugzilla-daemon at freedesktop.org> wrote:

> *Comment # 6 <https://bugs.freedesktop.org/show_bug.cgi?id=99467#c6> on
> bug 99467 <https://bugs.freedesktop.org/show_bug.cgi?id=99467> from
> Pierre-Loup A. Griffais <pgriffais at valvesoftware.com> *
>
> [re-posting with proper account]
>
> The developers are already aware of the problem; it'll probably get addressed
> in the next major update for DOOM.
>
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