[Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Jan 21 19:29:41 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=99477
--- Comment #7 from Kenneth Graunke <kenneth at whitecape.org> ---
Does the shader failing to compile make any noticable rendering difference? I
couldn't tell a difference...
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