[Mesa-dev] [Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jan 22 00:09:37 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99477

--- Comment #10 from Andreas Schultes <andreas.schultes at googlemail.com> ---
I got an apitrace now. The rendering error isn't related to this shader. Also
it seems not to be a render error.

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