[Mesa-dev] [PATCH 1/4] i965: Combine the Gen6 SF and Clip viewport atoms.
Pohjolainen, Topi
topi.pohjolainen at gmail.com
Mon Jan 23 12:52:29 UTC 2017
On Sun, Jan 22, 2017 at 10:42:16PM -0800, Kenneth Graunke wrote:
> The next patch will make the guardband calculation dependent on the
> transformation matrix. Instead of computing it in both atoms, just
> combine them into a single atom.
>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> ---
> src/mesa/drivers/dri/i965/brw_state.h | 2 +-
> src/mesa/drivers/dri/i965/brw_state_upload.c | 3 +-
> src/mesa/drivers/dri/i965/gen6_viewport_state.c | 82 +++++++++----------------
> 3 files changed, 30 insertions(+), 57 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
> index f2349d8c037..ec6006c3fc6 100644
> --- a/src/mesa/drivers/dri/i965/brw_state.h
> +++ b/src/mesa/drivers/dri/i965/brw_state.h
> @@ -110,7 +110,7 @@ extern const struct brw_tracked_state gen7_cs_push_constants;
> extern const struct brw_tracked_state gen6_binding_table_pointers;
> extern const struct brw_tracked_state gen6_blend_state;
> extern const struct brw_tracked_state gen6_clip_state;
> -extern const struct brw_tracked_state gen6_clip_vp;
> +extern const struct brw_tracked_state gen6_sf_and_clip_viewports;
> extern const struct brw_tracked_state gen6_color_calc_state;
> extern const struct brw_tracked_state gen6_depth_stencil_state;
> extern const struct brw_tracked_state gen6_gs_state;
> diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
> index d0be6acaf0f..52b74a7c527 100644
> --- a/src/mesa/drivers/dri/i965/brw_state_upload.c
> +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
> @@ -103,8 +103,7 @@ static const struct brw_tracked_state *gen4_atoms[] =
>
> static const struct brw_tracked_state *gen6_atoms[] =
> {
> - &gen6_clip_vp,
> - &gen6_sf_vp,
> + &gen6_sf_and_clip_viewports,
>
> /* Command packets: */
>
> diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
> index ad1e72d0a50..2e08f1a1290 100644
> --- a/src/mesa/drivers/dri/i965/gen6_viewport_state.c
> +++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
> @@ -33,61 +33,12 @@
> #include "main/framebuffer.h"
> #include "main/viewport.h"
>
> -/* The clip VP defines the guardband region where expensive clipping is skipped
> - * and fragments are allowed to be generated and clipped out cheaply by the SF.
> - */
> -static void
> -gen6_upload_clip_vp(struct brw_context *brw)
> -{
> - struct gl_context *ctx = &brw->ctx;
> - struct brw_clipper_viewport *vp;
> -
> - /* BRW_NEW_VIEWPORT_COUNT */
> - const unsigned viewport_count = brw->clip.viewport_count;
> -
> - vp = brw_state_batch(brw, AUB_TRACE_CLIP_VP_STATE,
> - sizeof(*vp) * viewport_count, 32, &brw->clip.vp_offset);
> -
> - for (unsigned i = 0; i < viewport_count; i++) {
> - /* According to the "Vertex X,Y Clamping and Quantization" section of the
> - * Strips and Fans documentation, objects must not have a screen-space
> - * extents of over 8192 pixels, or they may be mis-rasterized. The maximum
> - * screen space coordinates of a small object may larger, but we have no
> - * way to enforce the object size other than through clipping.
> - *
> - * If you're surprised that we set clip to -gbx to +gbx and it seems like
> - * we'll end up with 16384 wide, note that for a 8192-wide render target,
> - * we'll end up with a normal (-1, 1) clip volume that just covers the
> - * drawable.
> - */
> - const float maximum_post_clamp_delta = 8192;
> - float gbx = maximum_post_clamp_delta / ctx->ViewportArray[i].Width;
> - float gby = maximum_post_clamp_delta / ctx->ViewportArray[i].Height;
> -
> - vp[i].xmin = -gbx;
> - vp[i].xmax = gbx;
> - vp[i].ymin = -gby;
> - vp[i].ymax = gby;
> - }
> -
> - brw->ctx.NewDriverState |= BRW_NEW_CLIP_VP;
> -}
> -
> -const struct brw_tracked_state gen6_clip_vp = {
> - .dirty = {
> - .mesa = _NEW_VIEWPORT,
> - .brw = BRW_NEW_BATCH |
> - BRW_NEW_BLORP |
> - BRW_NEW_VIEWPORT_COUNT,
> - },
> - .emit = gen6_upload_clip_vp,
> -};
> -
> static void
> -gen6_upload_sf_vp(struct brw_context *brw)
> +gen6_upload_sf_and_clip_viewports(struct brw_context *brw)
> {
> struct gl_context *ctx = &brw->ctx;
> struct gen6_sf_viewport *sfv;
> + struct brw_clipper_viewport *clv;
> GLfloat y_scale, y_bias;
> const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
>
> @@ -99,6 +50,10 @@ gen6_upload_sf_vp(struct brw_context *brw)
> 32, &brw->sf.vp_offset);
> memset(sfv, 0, sizeof(*sfv) * viewport_count);
>
> + clv = brw_state_batch(brw, AUB_TRACE_CLIP_VP_STATE,
> + sizeof(*clv) * viewport_count,
> + 32, &brw->clip.vp_offset);
> +
> /* _NEW_BUFFERS */
> if (render_to_fbo) {
> y_scale = 1.0;
> @@ -120,12 +75,31 @@ gen6_upload_sf_vp(struct brw_context *brw)
> sfv[i].m31 = translate[1] * y_scale + y_bias;
> sfv[i].m32 = translate[2];
>
> + /* According to the "Vertex X,Y Clamping and Quantization" section of the
> + * Strips and Fans documentation, objects must not have a screen-space
> + * extents of over 8192 pixels, or they may be mis-rasterized. The maximum
> + * screen space coordinates of a small object may larger, but we have no
> + * way to enforce the object size other than through clipping.
> + *
> + * If you're surprised that we set clip to -gbx to +gbx and it seems like
> + * we'll end up with 16384 wide, note that for a 8192-wide render target,
> + * we'll end up with a normal (-1, 1) clip volume that just covers the
> + * drawable.
> + */
> + const float maximum_post_clamp_delta = 8192;
> + float gbx = maximum_post_clamp_delta / ctx->ViewportArray[i].Width;
> + float gby = maximum_post_clamp_delta / ctx->ViewportArray[i].Height;
> +
> + clv[i].xmin = -gbx;
> + clv[i].xmax = gbx;
> + clv[i].ymin = -gby;
> + clv[i].ymax = gby;
> }
>
> - brw->ctx.NewDriverState |= BRW_NEW_SF_VP;
> + brw->ctx.NewDriverState |= BRW_NEW_SF_VP | BRW_NEW_CLIP_VP;
> }
>
> -const struct brw_tracked_state gen6_sf_vp = {
> +const struct brw_tracked_state gen6_sf_and_clip_viewports = {
> .dirty = {
> .mesa = _NEW_BUFFERS |
> _NEW_VIEWPORT,
> @@ -133,7 +107,7 @@ const struct brw_tracked_state gen6_sf_vp = {
> BRW_NEW_BLORP |
> BRW_NEW_VIEWPORT_COUNT,
> },
> - .emit = gen6_upload_sf_vp,
> + .emit = gen6_upload_sf_and_clip_viewports,
> };
>
> static void upload_viewport_state_pointers(struct brw_context *brw)
> --
> 2.11.0
>
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