[Mesa-dev] [PATCH mesa] drirc: remove spurious tabs

Nicolai Hähnle nhaehnle at gmail.com
Mon Jan 23 15:35:36 UTC 2017


Pushed, thanks.

On 23.01.2017 14:29, Eric Engestrom wrote:
> On Friday, 2017-01-06 19:08:39 +1100, Edward O'Callaghan wrote:
>> Reviewed-by: Edward O'Callaghan <funfunctor at folklore1984.net>
>
> Thanks; can you push this for me please?
>
> Cheers,
>   Eric
>
>>
>> On 01/06/2017 08:06 AM, Eric Engestrom wrote:
>>> Signed-off-by: Eric Engestrom <eric at engestrom.ch>
>>> ---
>>>  src/mesa/drivers/dri/common/drirc | 16 ++++++++--------
>>>  1 file changed, 8 insertions(+), 8 deletions(-)
>>>
>>> diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc
>>> index af84ee82e8..97297b7a1c 100644
>>> --- a/src/mesa/drivers/dri/common/drirc
>>> +++ b/src/mesa/drivers/dri/common/drirc
>>> @@ -28,46 +28,46 @@ TODO: document the other workarounds.
>>>          <application name="Unigine Sanctuary" executable="Sanctuary">
>>>              <option name="force_glsl_extensions_warn" value="true" />
>>>              <option name="disable_blend_func_extended" value="true" />
>>> -	</application>
>>> +        </application>
>>>
>>>          <application name="Unigine Tropics" executable="Tropics">
>>>              <option name="force_glsl_extensions_warn" value="true" />
>>>              <option name="disable_blend_func_extended" value="true" />
>>> -	</application>
>>> +        </application>
>>>
>>>          <application name="Unigine Heaven (32-bit)" executable="heaven_x86">
>>>              <option name="allow_glsl_extension_directive_midshader" value="true" />
>>>              <!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
>>>              <option name="dual_color_blend_by_location" value="true" />
>>> -	</application>
>>> +        </application>
>>>
>>>          <application name="Unigine Heaven (64-bit)" executable="heaven_x64">
>>>              <option name="allow_glsl_extension_directive_midshader" value="true" />
>>>              <!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
>>>              <option name="dual_color_blend_by_location" value="true" />
>>> -	</application>
>>> +        </application>
>>>
>>>          <application name="Unigine Valley (32-bit)" executable="valley_x86">
>>>              <option name="allow_glsl_extension_directive_midshader" value="true" />
>>>              <!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
>>>              <option name="dual_color_blend_by_location" value="true" />
>>> -	</application>
>>> +        </application>
>>>
>>>          <application name="Unigine Valley (64-bit)" executable="valley_x64">
>>>              <option name="allow_glsl_extension_directive_midshader" value="true" />
>>>              <!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
>>>              <option name="dual_color_blend_by_location" value="true" />
>>> -	</application>
>>> +        </application>
>>>
>>>          <application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
>>>              <option name="disable_blend_func_extended" value="true" />
>>>              <option name="allow_glsl_extension_directive_midshader" value="true" />
>>> -	</application>
>>> +        </application>
>>>
>>>          <application name="Unigine OilRush (64-bit)" executable="OilRush_x64">
>>>              <option name="disable_blend_func_extended" value="true" />
>>>              <option name="allow_glsl_extension_directive_midshader" value="true" />
>>> -	</application>
>>> +        </application>
>>>
>>>          <application name="Savage 2" executable="savage2.bin">
>>>              <option name="disable_glsl_line_continuations" value="true" />
>>>
>>
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