[Mesa-dev] [PATCH] anv: Implement VK_KHR_get_physical_device_properties2

Jason Ekstrand jason at jlekstrand.net
Tue Jan 24 00:50:50 UTC 2017


On Mon, Jan 23, 2017 at 4:25 PM, Chad Versace <chadversary at chromium.org>
wrote:

> On Mon 23 Jan 2017, Jason Ekstrand wrote:
> > On Mon, Jan 23, 2017 at 3:31 PM, Chad Versace <chadversary at chromium.org>
> wrote:
> >
> >     On Mon 23 Jan 2017, Jason Ekstrand wrote:
> >     > On Mon, Jan 23, 2017 at 2:28 PM, Chad Versace <
> chadversary at chromium.org>
> >     wrote:
> >     >
> >     >     Implement each vkFoo2KHR() by trivially passing it through to
> the
> >     >     original vkFoo().
> >     >
> >     >
> >     > As I mentioned to Lionel when he wrote basically this exact same
> patch, I
> >     think
> >     > that may be backwards.  I can see two ways of doing this long-term:
> >
> >     If we look into the future, my patch is indeed backwards.
> >     >
> >     > 1) Implement all of the queries (of a particular type) in a single
> >     function and
> >     > the legacy query calls the query2 variant and then copies the data
> over.
> >
> >     Option 1 is definitely better than my patch.
> >
> >     > 2) Implement each query as its own function and the queries2
> function
> >     loops
> >     > over the data structures calling the appropriate function on each
> one.
> >
> >     I don't see exactly what you're proposing in option 2. Do you mean,
> for
> >     example,
> >     that vkGetPhysicalDeviceFormatProperties2KHR() would, for each
> structure
> >     chained off of the input and output structs, including the toplevel
> >     structs themselves, call some function specific to those structs?
> >
> >
> > I mean it would be
> >
> > for (struct_base *s = pPhysicalDeviceProperties; s; s = s->pNext) {
> >    switch (s->type) {
> >    case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES2: {
> >       VkPhysicalDeviceProperties2 *props = s;
> >       anv_GetPhysicalDeviceProperties(pdev, &props->props);
> >       break;
> >    case VK_STRUCTURE_TYPE_SOMETHING_ELSE:
> >       VkSomethingElse *thing = s;
> >       anv_get_something_else(pdev, thing);
> >       break;
> >    ...
> >    default:
> >       assert(!"Invalid structure type");
> >    }
> > }
>
> All vkGetFoo2KHR() funcs have output structs; only a subset have input
> structs. Therefore, if we choose to do option 2, for uniformity's sake
> we should implement it by iterating over the output structs, even when
> input structs are present.
>
> What do you think?
>

You bring up an interesting point.  I'm wondering if we don't want to do
the helper thing and also pass the query info struct to all of the
helpers.  If they want to pull information out of chained children, it's
their job to crawl through and find them.  Otherwise, we would have to come
up with some sort of weird double-iterator and I can't imagine that ending
well.

The more I think about this, the more convinced I become that we want a
helper per chaining query so maybe your patch is actually ok modulo adding
some for loops when it comes time to extend one of the queries.  I think
I'd be a fan of adding the for loops now though.


> Also, about that assertion in the default case... I believe drivers are
> required to ignore unrecongized extension structs. From the Vulkan
> 1.0.38 spec:
>
>    Any component of the implementation (the loader, any enabled layers,
>    and drivers) must skip over, without processing (other than reading the
>    sType and pNext members) any chained structures with sType values not
>    defined by extensions supported by that component.
>

Right...
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