[Mesa-dev] [PATCH] vulkan: Don't install vk_platform.h or vulkan.h.

Emil Velikov emil.l.velikov at gmail.com
Tue Jan 24 19:25:42 UTC 2017


On 24 January 2017 at 18:02, Jason Ekstrand <jason at jlekstrand.net> wrote:
> On Tue, Jan 24, 2017 at 9:03 AM, Matt Turner <mattst88 at gmail.com> wrote:
>>
>> On Tue, Jan 24, 2017 at 8:41 AM, Emil Velikov <emil.l.velikov at gmail.com>
>> wrote:
>> > On 24 January 2017 at 00:54, Matt Turner <mattst88 at gmail.com> wrote:
>> >> These files belong to the vulkan loader.
>> > Fully agreed, patch is
>> > Reviewed-by: Emil Velikov <emil.velikov at collabora.com>
>>
>> Thanks!
>>
>> > Related question:
>> > I was wondering about getting this a step further:
>> >  - having the loader provide a .pc file
>> >  - tracking required version at configure time and dropping our local
>> > copies of the headers/xml.
>> >
>> > Would you be in favour, against, neutral of such an approach ?
>>
>> I'd be in favor of that, but let's see what Jason thinks.
>
>
> I'd rather not.  That would make sense if we all lived in the open-source
> world where everything is upstream all the time.  Unfortunately, not all of
> us have that luxury and we need to be able to work on experimental branches
> of the spec that may have more extensions than are provided by any loader
> version we can install.  I'd be ok with a check for a particular loader
> version just to force distros to update their loader but I would like to be
> able to build with arbitrary XML branches without having to install a branch
> of the loader.
What if I tell you that you wouldn't need to install the loader ;-)
More as we get a .pc patches in.

Emil


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