[Mesa-dev] [PATCH 0/4] Micro optimizations for glUniform and glUniformMatrix
Ian Romanick
idr at freedesktop.org
Wed Jan 25 01:30:11 UTC 2017
These are some patches that I wrote ages ago... the initial versions
pre-date Mesa's ARB_gpu_shader_fp64 support. This was part of a larger
effort that got bogged down and eventually abandonded. The problem with
the larger series was trying to measure the performance impact. Random
changes in function alignment had more impact on CPU-bound tests than
anything else I did.
I believe that these changes are good without collecting performance
data.
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