[Mesa-dev] [PATCH 0/2] Spirv: update headers to 1.1
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Wed Jan 25 12:39:16 UTC 2017
Hi all,
Vulkan 1.0.39 was released earlier this week. The specification list a
number of new extensions. In particular the
VK_KHR_shader_draw_parameters extension requires the
SPV_KHR_shader_draw_parameters extension which seems to be part of
SPIRV 1.1.
Here are patches to update the headers as well as a few switch
statements to avoid warnings at compile time.
Cheers,
Lionel Landwerlin (2):
spirv: fix typos
spirv: bump headers to SPIRV 1.1
src/compiler/spirv/GLSL.std.450.h | 12 ++++--
src/compiler/spirv/spirv.h | 77 +++++++++++++++++++++++++++++++++++---
src/compiler/spirv/spirv_info.c | 6 +++
src/compiler/spirv/spirv_to_nir.c | 18 +++++++--
src/compiler/spirv/vtn_variables.c | 3 ++
5 files changed, 104 insertions(+), 12 deletions(-)
--
2.11.0
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