[Mesa-dev] [PATCH 0/2] Spirv: update headers to 1.1

Lionel Landwerlin lionel.g.landwerlin at intel.com
Wed Jan 25 12:39:16 UTC 2017


Hi all,

Vulkan 1.0.39 was released earlier this week. The specification list a
number of new extensions. In particular the
VK_KHR_shader_draw_parameters extension requires the
SPV_KHR_shader_draw_parameters extension which seems to be part of
SPIRV 1.1.

Here are patches to update the headers as well as a few switch
statements to avoid warnings at compile time.

Cheers,

Lionel Landwerlin (2):
  spirv: fix typos
  spirv: bump headers to SPIRV 1.1

 src/compiler/spirv/GLSL.std.450.h  | 12 ++++--
 src/compiler/spirv/spirv.h         | 77 +++++++++++++++++++++++++++++++++++---
 src/compiler/spirv/spirv_info.c    |  6 +++
 src/compiler/spirv/spirv_to_nir.c  | 18 +++++++--
 src/compiler/spirv/vtn_variables.c |  3 ++
 5 files changed, 104 insertions(+), 12 deletions(-)

--
2.11.0


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