[Mesa-dev] [PATCH 1/8] nir: silence implicit conversion to 64bit
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Thu Jan 26 14:05:04 UTC 2017
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
On 26/01/17 13:18, Emil Velikov wrote:
> From: Emil Velikov <emil.velikov at collabora.com>
>
> MSVC warns about implicit conversion as below. Annotate the literal
> appropriately to silence the warning.
>
> nir_gather_info.c(249) : warning C4334: '<<' : result of 32-bit shift
> implicitly converted to 64 bits (was 64-bit shift intended?)
>
> Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
> ---
> src/compiler/nir/nir_gather_info.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c
> index 35a1ce4dec..0c70787252 100644
> --- a/src/compiler/nir/nir_gather_info.c
> +++ b/src/compiler/nir/nir_gather_info.c
> @@ -246,7 +246,7 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader)
> case nir_intrinsic_load_tess_level_outer:
> case nir_intrinsic_load_tess_level_inner:
> shader->info->system_values_read |=
> - (1 << nir_system_value_from_intrinsic(instr->intrinsic));
> + (1ull << nir_system_value_from_intrinsic(instr->intrinsic));
> break;
>
> case nir_intrinsic_end_primitive:
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