[Mesa-dev] [PATCH 04/10] gallium/hud: use the common uploader

Marek Olšák maraeo at gmail.com
Fri Jan 27 11:02:07 UTC 2017


From: Marek Olšák <marek.olsak at amd.com>

---
 src/gallium/auxiliary/hud/hud_context.c | 11 ++---------
 1 file changed, 2 insertions(+), 9 deletions(-)

diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c
index a635797..6caf821 100644
--- a/src/gallium/auxiliary/hud/hud_context.c
+++ b/src/gallium/auxiliary/hud/hud_context.c
@@ -53,21 +53,20 @@
 #include "util/u_upload_mgr.h"
 #include "tgsi/tgsi_text.h"
 #include "tgsi/tgsi_dump.h"
 
 /* Control the visibility of all HUD contexts */
 static boolean huds_visible = TRUE;
 
 struct hud_context {
    struct pipe_context *pipe;
    struct cso_context *cso;
-   struct u_upload_mgr *uploader;
 
    struct hud_batch_query_context *batch_query;
    struct list_head pane_list;
 
    /* states */
    struct pipe_blend_state no_blend, alpha_blend;
    struct pipe_depth_stencil_alpha_state dsa;
    void *fs_color, *fs_text;
    struct pipe_rasterizer_state rasterizer, rasterizer_aa_lines;
    void *vs;
@@ -456,21 +455,21 @@ hud_pane_draw_colored_objects(struct hud_context *hud,
    }
 }
 
 static void
 hud_alloc_vertices(struct hud_context *hud, struct vertex_queue *v,
                    unsigned num_vertices, unsigned stride)
 {
    v->num_vertices = 0;
    v->max_num_vertices = num_vertices;
    v->vbuf.stride = stride;
-   u_upload_alloc(hud->uploader, 0, v->vbuf.stride * v->max_num_vertices,
+   u_upload_alloc(hud->pipe->stream_uploader, 0, v->vbuf.stride * v->max_num_vertices,
                   16, &v->vbuf.buffer_offset, &v->vbuf.buffer,
                   (void**)&v->vertices);
 }
 
 /**
  * Draw the HUD to the texture \p tex.
  * The texture is usually the back buffer being displayed.
  */
 void
 hud_draw(struct hud_context *hud, struct pipe_resource *tex)
@@ -590,21 +589,21 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex)
                LIST_DEL(&gr->head);
                LIST_ADD(&gr->head, &next->head);
             }
          }
       }
 
       hud_pane_accumulate_vertices(hud, pane);
    }
 
    /* unmap the uploader's vertex buffer before drawing */
-   u_upload_unmap(hud->uploader);
+   u_upload_unmap(pipe->stream_uploader);
 
    /* draw accumulated vertices for background quads */
    cso_set_blend(cso, &hud->alpha_blend);
    cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
 
    if (hud->bg.num_vertices) {
       hud->constants.color[0] = 0;
       hud->constants.color[1] = 0;
       hud->constants.color[2] = 0;
       hud->constants.color[3] = 0.666f;
@@ -1469,26 +1468,23 @@ hud_create(struct pipe_context *pipe, struct cso_context *cso)
       print_help(pipe->screen);
       return NULL;
    }
 
    hud = CALLOC_STRUCT(hud_context);
    if (!hud)
       return NULL;
 
    hud->pipe = pipe;
    hud->cso = cso;
-   hud->uploader = u_upload_create(pipe, 256 * 1024,
-                                   PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STREAM);
 
    /* font */
    if (!util_font_create(pipe, UTIL_FONT_FIXED_8X13, &hud->font)) {
-      u_upload_destroy(hud->uploader);
       FREE(hud);
       return NULL;
    }
 
    hud->has_srgb = screen->is_format_supported(screen,
                                                PIPE_FORMAT_B8G8R8A8_SRGB,
                                                PIPE_TEXTURE_2D, 0,
                                                PIPE_BIND_RENDER_TARGET) != 0;
 
    /* blend state */
@@ -1524,21 +1520,20 @@ hud_create(struct pipe_context *pipe, struct cso_context *cso)
          "MOV OUT[0], TEMP[0].xxxx\n"
          "END\n"
       };
 
       struct tgsi_token tokens[1000];
       struct pipe_shader_state state;
 
       if (!tgsi_text_translate(fragment_shader_text, tokens, ARRAY_SIZE(tokens))) {
          assert(0);
          pipe_resource_reference(&hud->font.texture, NULL);
-         u_upload_destroy(hud->uploader);
          FREE(hud);
          return NULL;
       }
       pipe_shader_state_from_tgsi(&state, tokens);
       hud->fs_text = pipe->create_fs_state(pipe, &state);
    }
 
    /* rasterizer */
    hud->rasterizer.half_pixel_center = 1;
    hud->rasterizer.bottom_edge_rule = 1;
@@ -1573,21 +1568,20 @@ hud_create(struct pipe_context *pipe, struct cso_context *cso)
          "MOV OUT[1], CONST[0]\n"
          "MOV OUT[2], IN[1]\n"
          "END\n"
       };
 
       struct tgsi_token tokens[1000];
       struct pipe_shader_state state;
       if (!tgsi_text_translate(vertex_shader_text, tokens, ARRAY_SIZE(tokens))) {
          assert(0);
          pipe_resource_reference(&hud->font.texture, NULL);
-         u_upload_destroy(hud->uploader);
          FREE(hud);
          return NULL;
       }
       pipe_shader_state_from_tgsi(&state, tokens);
       hud->vs = pipe->create_vs_state(pipe, &state);
    }
 
    /* vertex elements */
    for (i = 0; i < 2; i++) {
       hud->velems[i].src_offset = i * 2 * sizeof(float);
@@ -1648,13 +1642,12 @@ hud_destroy(struct hud_context *hud)
       LIST_DEL(&pane->head);
       FREE(pane);
    }
 
    hud_batch_query_cleanup(&hud->batch_query);
    pipe->delete_fs_state(pipe, hud->fs_color);
    pipe->delete_fs_state(pipe, hud->fs_text);
    pipe->delete_vs_state(pipe, hud->vs);
    pipe_sampler_view_reference(&hud->font_sampler_view, NULL);
    pipe_resource_reference(&hud->font.texture, NULL);
-   u_upload_destroy(hud->uploader);
    FREE(hud);
 }
-- 
2.7.4



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