[Mesa-dev] [PATCH 4/4] radv: Handle command buffers that need scratch memory.
Bas Nieuwenhuizen
bas at basnieuwenhuizen.nl
Sun Jan 29 16:40:04 UTC 2017
Signed-off-by: Bas Nieuwenhuizen <basni at google.com>
---
src/amd/vulkan/radv_device.c | 187 ++++++++++++++++++++++++++++++++++++++++-
src/amd/vulkan/radv_pipeline.c | 11 +--
src/amd/vulkan/radv_private.h | 8 ++
3 files changed, 200 insertions(+), 6 deletions(-)
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 0df9e783af9..1142adfc3df 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -32,6 +32,7 @@
#include <fcntl.h>
#include <sys/stat.h>
#include "radv_private.h"
+#include "radv_cs.h"
#include "util/strtod.h"
#include <xf86drm.h>
@@ -752,6 +753,15 @@ radv_queue_finish(struct radv_queue *queue)
{
if (queue->hw_ctx)
queue->device->ws->ctx_destroy(queue->hw_ctx);
+
+ if (queue->preamble_cs)
+ queue->device->ws->cs_destroy(queue->preamble_cs);
+ if (queue->descriptor_bo)
+ queue->device->ws->buffer_destroy(queue->descriptor_bo);
+ if (queue->scratch_bo)
+ queue->device->ws->buffer_destroy(queue->scratch_bo);
+ if (queue->compute_scratch_bo)
+ queue->device->ws->buffer_destroy(queue->compute_scratch_bo);
}
VkResult radv_CreateDevice(
@@ -1001,6 +1011,160 @@ static void radv_dump_trace(struct radv_device *device,
fclose(f);
}
+static VkResult
+radv_get_preamble_cs(struct radv_queue *queue,
+ uint32_t scratch_size,
+ uint32_t compute_scratch_size,
+ struct radeon_winsys_cs **preamble_cs)
+{
+ struct radeon_winsys_bo *scratch_bo = NULL;
+ struct radeon_winsys_bo *descriptor_bo = NULL;
+ struct radeon_winsys_bo *compute_scratch_bo = NULL;
+ struct radeon_winsys_cs *cs = NULL;
+
+ if (!scratch_size && !compute_scratch_size) {
+ *preamble_cs = NULL;
+ return VK_SUCCESS;
+ }
+
+ if (scratch_size <= queue->scratch_size &&
+ compute_scratch_size <= queue->compute_scratch_size) {
+ *preamble_cs = queue->preamble_cs;
+ return VK_SUCCESS;
+ }
+
+ if (scratch_size > queue->scratch_size) {
+ scratch_bo = queue->device->ws->buffer_create(queue->device->ws,
+ scratch_size,
+ 4096,
+ RADEON_DOMAIN_VRAM,
+ RADEON_FLAG_NO_CPU_ACCESS);
+ if (!scratch_bo)
+ goto fail;
+ } else
+ scratch_bo = queue->scratch_bo;
+
+ if (compute_scratch_size > queue->compute_scratch_size) {
+ compute_scratch_bo = queue->device->ws->buffer_create(queue->device->ws,
+ compute_scratch_size,
+ 4096,
+ RADEON_DOMAIN_VRAM,
+ RADEON_FLAG_NO_CPU_ACCESS);
+ if (!compute_scratch_bo)
+ goto fail;
+
+ } else
+ compute_scratch_bo = queue->compute_scratch_bo;
+
+ if (scratch_bo != queue->scratch_bo) {
+ descriptor_bo = queue->device->ws->buffer_create(queue->device->ws,
+ 8,
+ 4096,
+ RADEON_DOMAIN_VRAM,
+ RADEON_FLAG_NO_CPU_ACCESS);
+ if (!descriptor_bo)
+ goto fail;
+ } else
+ descriptor_bo = queue->descriptor_bo;
+
+ cs = queue->device->ws->cs_create(queue->device->ws,
+ queue->queue_family_index ? RING_COMPUTE : RING_GFX);
+ if (!cs)
+ goto fail;
+
+
+ if (scratch_bo)
+ queue->device->ws->cs_add_buffer(cs, scratch_bo, 8);
+
+ if (descriptor_bo)
+ queue->device->ws->cs_add_buffer(cs, descriptor_bo, 8);
+
+ if (descriptor_bo != queue->descriptor_bo) {
+ uint64_t scratch_va = queue->device->ws->buffer_get_va(scratch_bo);
+ uint32_t rsrc1 = S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) |
+ S_008F04_SWIZZLE_ENABLE(1);
+
+ uint32_t *map = (uint32_t*)queue->device->ws->buffer_map(descriptor_bo);
+
+ map[0] = scratch_va;
+ map[1] = rsrc1;
+
+ queue->device->ws->buffer_unmap(descriptor_bo);
+ }
+
+ if (descriptor_bo) {
+ uint32_t regs[] = {R_00B030_SPI_SHADER_USER_DATA_PS_0,
+ R_00B130_SPI_SHADER_USER_DATA_VS_0,
+ R_00B230_SPI_SHADER_USER_DATA_GS_0,
+ R_00B330_SPI_SHADER_USER_DATA_ES_0,
+ R_00B430_SPI_SHADER_USER_DATA_HS_0,
+ R_00B530_SPI_SHADER_USER_DATA_LS_0};
+
+ uint64_t va = queue->device->ws->buffer_get_va(descriptor_bo);
+
+ for (int i = 0; i < ARRAY_SIZE(regs); ++i) {
+ radeon_set_sh_reg_seq(cs, regs[i], 2);
+ radeon_emit(cs, va);
+ radeon_emit(cs, va >> 32);
+ }
+ }
+
+ if (compute_scratch_bo) {
+ uint64_t scratch_va = queue->device->ws->buffer_get_va(compute_scratch_bo);
+ uint32_t rsrc1 = S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) |
+ S_008F04_SWIZZLE_ENABLE(1);
+
+ queue->device->ws->cs_add_buffer(cs, compute_scratch_bo, 8);
+
+ radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0, 2);
+ radeon_emit(cs, scratch_va);
+ radeon_emit(cs, rsrc1);
+ } else
+ abort();
+
+ if (!queue->device->ws->cs_finalize(cs))
+ goto fail;
+
+ if (queue->preamble_cs)
+ queue->device->ws->cs_destroy(queue->preamble_cs);
+
+ queue->preamble_cs = cs;
+
+ if (scratch_bo != queue->scratch_bo) {
+ if (queue->scratch_bo)
+ queue->device->ws->buffer_destroy(queue->scratch_bo);
+ queue->scratch_bo = scratch_bo;
+ queue->scratch_size = scratch_size;
+ }
+
+ if (compute_scratch_bo != queue->compute_scratch_bo) {
+ if (queue->compute_scratch_bo)
+ queue->device->ws->buffer_destroy(queue->compute_scratch_bo);
+ queue->compute_scratch_bo = compute_scratch_bo;
+ queue->compute_scratch_size = compute_scratch_size;
+ }
+
+ if (descriptor_bo != queue->descriptor_bo) {
+ if (queue->descriptor_bo)
+ queue->device->ws->buffer_destroy(queue->descriptor_bo);
+
+ queue->descriptor_bo = descriptor_bo;
+ }
+
+ *preamble_cs = cs;
+ return VK_SUCCESS;
+fail:
+ if (cs)
+ queue->device->ws->cs_destroy(cs);
+ if (descriptor_bo && descriptor_bo != queue->descriptor_bo)
+ queue->device->ws->buffer_destroy(descriptor_bo);
+ if (scratch_bo && scratch_bo != queue->scratch_bo)
+ queue->device->ws->buffer_destroy(scratch_bo);
+ if (compute_scratch_bo && compute_scratch_bo != queue->compute_scratch_bo)
+ queue->device->ws->buffer_destroy(compute_scratch_bo);
+ return VK_ERROR_OUT_OF_DEVICE_MEMORY;
+}
+
VkResult radv_QueueSubmit(
VkQueue _queue,
uint32_t submitCount,
@@ -1013,6 +1177,27 @@ VkResult radv_QueueSubmit(
struct radeon_winsys_ctx *ctx = queue->hw_ctx;
int ret;
uint32_t max_cs_submission = queue->device->trace_bo ? 1 : UINT32_MAX;
+ uint32_t scratch_size = 0;
+ uint32_t compute_scratch_size = 0;
+ struct radeon_winsys_cs *preamble_cs = NULL;
+ VkResult result;
+
+ /* Do this first so failing to allocate scratch buffers can't result in
+ * partially executed submissions. */
+ for (uint32_t i = 0; i < submitCount; i++) {
+ for (uint32_t j = 0; j < pSubmits[i].commandBufferCount; j++) {
+ RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer,
+ pSubmits[i].pCommandBuffers[j]);
+
+ scratch_size = MAX2(scratch_size, cmd_buffer->scratch_size_needed);
+ compute_scratch_size = MAX2(compute_scratch_size,
+ cmd_buffer->compute_scratch_size_needed);
+ }
+ }
+
+ result = radv_get_preamble_cs(queue, scratch_size, compute_scratch_size, &preamble_cs);
+ if (result != VK_SUCCESS)
+ return result;
for (uint32_t i = 0; i < submitCount; i++) {
struct radeon_winsys_cs **cs_array;
@@ -1045,7 +1230,7 @@ VkResult radv_QueueSubmit(
*queue->device->trace_id_ptr = 0;
ret = queue->device->ws->cs_submit(ctx, queue->queue_idx, cs_array + j,
- advance, NULL,
+ advance, preamble_cs,
(struct radeon_winsys_sem **)pSubmits[i].pWaitSemaphores,
b ? pSubmits[i].waitSemaphoreCount : 0,
(struct radeon_winsys_sem **)pSubmits[i].pSignalSemaphores,
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index e332877e2ba..3f90fb3016f 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -363,12 +363,13 @@ static void radv_fill_shader_variant(struct radv_device *device,
struct ac_shader_binary *binary,
gl_shader_stage stage)
{
- variant->code_size = binary->code_size;
bool scratch_enabled = variant->config.scratch_bytes_per_wave > 0;
unsigned vgpr_comp_cnt = 0;
- if (scratch_enabled)
- radv_finishme("shader scratch space");
+ if (scratch_enabled && !device->llvm_supports_spill)
+ radv_finishme("shader scratch support only available with LLVM 5.0");
+
+ variant->code_size = binary->code_size;
switch (stage) {
case MESA_SHADER_VERTEX:
@@ -433,8 +434,8 @@ static struct radv_shader_variant *radv_shader_variant_create(struct radv_device
options.unsafe_math = !!(device->debug_flags & RADV_DEBUG_UNSAFE_MATH);
options.family = chip_family;
options.chip_class = device->physical_device->rad_info.chip_class;
- options.supports_spill = false;
- tm = ac_create_target_machine(chip_family, false);
+ options.supports_spill = device->llvm_supports_spill;
+ tm = ac_create_target_machine(chip_family, options.supports_spill);
ac_compile_nir_shader(tm, &binary, &variant->config,
&variant->info, shader, &options, dump);
LLVMDisposeTargetMachine(tm);
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 88e05595380..fac5b97153d 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -467,6 +467,14 @@ struct radv_queue {
struct radeon_winsys_ctx *hw_ctx;
int queue_family_index;
int queue_idx;
+
+ uint32_t scratch_size;
+ uint32_t compute_scratch_size;
+
+ struct radeon_winsys_bo *scratch_bo;
+ struct radeon_winsys_bo *descriptor_bo;
+ struct radeon_winsys_bo *compute_scratch_bo;
+ struct radeon_winsys_cs *preamble_cs;
};
struct radv_device {
--
2.11.0
More information about the mesa-dev
mailing list