[Mesa-dev] [PATCH 14/29] radv/ac: add copy shader creation
Dave Airlie
airlied at gmail.com
Mon Jan 30 06:02:48 UTC 2017
From: Dave Airlie <airlied at redhat.com>
This create the gs copy shader and compiles it.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/amd/common/ac_nir_to_llvm.c | 81 +++++++++++++++++++++++++++++++++++++++++
src/amd/common/ac_nir_to_llvm.h | 7 ++++
2 files changed, 88 insertions(+)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 217f1a0..592ee99 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -4794,3 +4794,84 @@ void ac_compile_nir_shader(LLVMTargetMachineRef tm,
break;
}
}
+
+static void
+ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx)
+{
+ LLVMValueRef args[9];
+ args[0] = ctx->gsvs_ring;
+ args[1] = LLVMBuildMul(ctx->builder, ctx->vertex_id, LLVMConstInt(ctx->i32, 4, false), "");
+ args[3] = ctx->i32zero;
+ args[4] = ctx->i32one; /* OFFEN */
+ args[5] = ctx->i32zero; /* IDXEN */
+ args[6] = ctx->i32one; /* GLC */
+ args[7] = ctx->i32one; /* SLC */
+ args[8] = ctx->i32zero; /* TFE */
+
+ int idx = 0;
+ for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
+ if (!(ctx->output_mask & (1ull << i)))
+ continue;
+
+ for (unsigned j = 0; j < 4; j++) {
+ LLVMValueRef value;
+ args[2] = LLVMConstInt(ctx->i32,
+ (idx * 4 + j) *
+ ctx->gs_max_out_vertices * 16 * 4, false);
+
+ value = ac_emit_llvm_intrinsic(&ctx->ac,
+ "llvm.SI.buffer.load.dword.i32.i32",
+ ctx->i32, args, 9,
+ AC_FUNC_ATTR_READONLY);
+
+ LLVMBuildStore(ctx->builder,
+ to_float(ctx, value), ctx->outputs[radeon_llvm_reg_index_soa(i, j)]);
+ }
+ idx++;
+ }
+ handle_vs_outputs_post(ctx);
+}
+
+void ac_create_gs_copy_shader(LLVMTargetMachineRef tm,
+ struct nir_shader *geom_shader,
+ struct ac_shader_binary *binary,
+ struct ac_shader_config *config,
+ struct ac_shader_variant_info *shader_info,
+ const struct ac_nir_compiler_options *options,
+ bool dump_shader)
+{
+ struct nir_to_llvm_context ctx = {0};
+ ctx.context = LLVMContextCreate();
+ ctx.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
+ ctx.options = options;
+ ctx.shader_info = shader_info;
+
+ ac_llvm_context_init(&ctx.ac, ctx.context);
+ ctx.ac.module = ctx.module;
+
+ ctx.is_gs_copy_shader = true;
+ LLVMSetTarget(ctx.module, "amdgcn--");
+ setup_types(&ctx);
+
+ ctx.builder = LLVMCreateBuilderInContext(ctx.context);
+ ctx.ac.builder = ctx.builder;
+ ctx.stage = MESA_SHADER_VERTEX;
+
+ create_function(&ctx);
+
+ ctx.gs_max_out_vertices = geom_shader->info->gs.vertices_out;
+ ac_setup_rings(&ctx);
+
+ nir_foreach_variable(variable, &geom_shader->outputs)
+ handle_shader_output_decl(&ctx, variable);
+
+ ac_gs_copy_shader_emit(&ctx);
+
+ LLVMBuildRetVoid(ctx.builder);
+
+ ac_llvm_finalize_module(&ctx);
+
+ ac_compile_llvm_module(tm, ctx.module, binary, config, shader_info,
+ MESA_SHADER_VERTEX,
+ dump_shader, options->supports_spill);
+}
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
index 589a9a9..82c75bf 100644
--- a/src/amd/common/ac_nir_to_llvm.h
+++ b/src/amd/common/ac_nir_to_llvm.h
@@ -141,4 +141,11 @@ void ac_compile_nir_shader(LLVMTargetMachineRef tm,
const struct ac_nir_compiler_options *options,
bool dump_shader);
+void ac_create_gs_copy_shader(LLVMTargetMachineRef tm,
+ struct nir_shader *geom_shader,
+ struct ac_shader_binary *binary,
+ struct ac_shader_config *config,
+ struct ac_shader_variant_info *shader_info,
+ const struct ac_nir_compiler_options *options,
+ bool dump_shader);
--
2.9.3
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