[Mesa-dev] [PATCH 6/6] radv: Enable Float64 support.

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Tue Jan 31 07:35:36 UTC 2017


Signed-off-by: Bas Nieuwenhuizen <basni at google.com>
---
 src/amd/vulkan/radv_device.c   | 2 +-
 src/amd/vulkan/radv_pipeline.c | 1 +
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 06fefb3779e..d45c71c0e61 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -459,7 +459,7 @@ void radv_GetPhysicalDeviceFeatures(
 		.shaderStorageImageWriteWithoutFormat     = false,
 		.shaderClipDistance                       = true,
 		.shaderCullDistance                       = true,
-		.shaderFloat64                            = false,
+		.shaderFloat64                            = true,
 		.shaderInt64                              = false,
 		.shaderInt16                              = false,
 		.alphaToOne                               = true,
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 279a0767efd..bf3007ba2de 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -207,6 +207,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
 			}
 		}
 		const struct nir_spirv_supported_extensions supported_ext = {
+			.float64 = true
 		};
 		entry_point = spirv_to_nir(spirv, module->size / 4,
 					   spec_entries, num_spec_entries,
-- 
2.11.0



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