[Mesa-dev] [PATCH v2 57/73] radeonsi: implement and use ac_shader_abi::load_ssbo
Nicolai Hähnle
nhaehnle at gmail.com
Wed Jul 5 10:48:41 UTC 2017
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
src/gallium/drivers/radeonsi/si_shader.c | 16 ++++++++++++++++
src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c | 15 ++++-----------
2 files changed, 20 insertions(+), 11 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 514d7e1..eb3c415 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -1797,20 +1797,35 @@ static LLVMValueRef load_ubo(struct ac_shader_abi *abi, LLVMValueRef index)
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
index = si_llvm_bound_index(ctx, index, ctx->num_const_buffers);
index = LLVMBuildAdd(ctx->gallivm.builder, index,
LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS, 0), "");
return ac_build_indexed_load_const(&ctx->ac, ptr, index);
}
+static LLVMValueRef
+load_ssbo(struct ac_shader_abi *abi, LLVMValueRef index, bool write)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ LLVMValueRef rsrc_ptr = LLVMGetParam(ctx->main_fn,
+ ctx->param_const_and_shader_buffers);
+
+ index = si_llvm_bound_index(ctx, index, ctx->num_shader_buffers);
+ index = LLVMBuildSub(ctx->gallivm.builder,
+ LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS - 1, 0),
+ index, "");
+
+ return ac_build_indexed_load_const(&ctx->ac, rsrc_ptr, index);
+}
+
static LLVMValueRef fetch_constant(
struct lp_build_tgsi_context *bld_base,
const struct tgsi_full_src_register *reg,
enum tgsi_opcode_type type,
unsigned swizzle)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct lp_build_context *base = &bld_base->base;
const struct tgsi_ind_register *ireg = ®->Indirect;
unsigned buf, idx;
@@ -5610,20 +5625,21 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
break;
case PIPE_SHADER_COMPUTE:
ctx->declare_memory_region = declare_compute_memory;
break;
default:
assert(!"Unsupported shader type");
return false;
}
ctx->abi.load_ubo = load_ubo;
+ ctx->abi.load_ssbo = load_ssbo;
create_function(ctx);
preload_ring_buffers(ctx);
/* For GFX9 merged shaders:
* - Set EXEC. If the prolog is present, set EXEC there instead.
* - Add a barrier before the second shader.
*
* The same thing for monolithic shaders is done in
* si_build_wrapper_function.
diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
index 3dac14d..565be81 100644
--- a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
+++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
@@ -76,36 +76,29 @@ static LLVMValueRef get_buffer_size(
}
return size;
}
static LLVMValueRef
shader_buffer_fetch_rsrc(struct si_shader_context *ctx,
const struct tgsi_full_src_register *reg)
{
LLVMValueRef index;
- LLVMValueRef rsrc_ptr = LLVMGetParam(ctx->main_fn,
- ctx->param_const_and_shader_buffers);
if (!reg->Register.Indirect) {
- index = LLVMConstInt(ctx->i32,
- si_get_shaderbuf_slot(reg->Register.Index), 0);
+ index = LLVMConstInt(ctx->i32, reg->Register.Index, false);
} else {
- index = si_get_bounded_indirect_index(ctx, ®->Indirect,
- reg->Register.Index,
- ctx->num_shader_buffers);
- index = LLVMBuildSub(ctx->gallivm.builder,
- LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS - 1, 0),
- index, "");
+ index = si_get_indirect_index(ctx, ®->Indirect,
+ reg->Register.Index);
}
- return ac_build_indexed_load_const(&ctx->ac, rsrc_ptr, index);
+ return ctx->abi.load_ssbo(&ctx->abi, index, false);
}
static bool tgsi_is_array_sampler(unsigned target)
{
return target == TGSI_TEXTURE_1D_ARRAY ||
target == TGSI_TEXTURE_SHADOW1D_ARRAY ||
target == TGSI_TEXTURE_2D_ARRAY ||
target == TGSI_TEXTURE_SHADOW2D_ARRAY ||
target == TGSI_TEXTURE_CUBE_ARRAY ||
target == TGSI_TEXTURE_SHADOWCUBE_ARRAY ||
--
2.9.3
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