[Mesa-dev] [PATCH] compiler: move glsl_interface_packing enum to shader_enums.h
Timothy Arceri
tarceri at itsqueeze.com
Fri Jul 21 00:25:52 UTC 2017
This allows us to drop the duplicate gl_uniform_block_packing enum.
---
src/compiler/glsl/link_uniform_blocks.cpp | 11 +----------
src/compiler/glsl_types.h | 9 ++-------
src/compiler/shader_enums.h | 7 +++++++
src/mesa/main/mtypes.h | 11 +----------
4 files changed, 11 insertions(+), 27 deletions(-)
diff --git a/src/compiler/glsl/link_uniform_blocks.cpp b/src/compiler/glsl/link_uniform_blocks.cpp
index 249a767..ef2f29d 100644
--- a/src/compiler/glsl/link_uniform_blocks.cpp
+++ b/src/compiler/glsl/link_uniform_blocks.cpp
@@ -280,7 +280,7 @@ process_block_array_leaf(const char *name,
blocks[i].Binding = (b->has_binding) ? b->binding + *binding_offset : 0;
blocks[i].UniformBufferSize = 0;
- blocks[i]._Packing = gl_uniform_block_packing(type->interface_packing);
+ blocks[i]._Packing = glsl_interface_packing(type->interface_packing);
blocks[i]._RowMajor = type->get_interface_row_major();
blocks[i].linearized_array_index = linearized_index;
@@ -354,15 +354,6 @@ create_buffer_blocks(void *mem_ctx, struct gl_context *ctx,
*/
ubo_visitor parcel(blocks, variables, num_variables, prog);
- STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_STD140)
- == unsigned(ubo_packing_std140));
- STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_SHARED)
- == unsigned(ubo_packing_shared));
- STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_PACKED)
- == unsigned(ubo_packing_packed));
- STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_STD430)
- == unsigned(ubo_packing_std430));
-
unsigned i = 0;
struct hash_entry *entry;
hash_table_foreach (block_hash, entry) {
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index 2857dc9..f67465e 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -28,6 +28,8 @@
#include <string.h>
#include <assert.h>
+#include "shader_enums.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -101,13 +103,6 @@ enum glsl_sampler_dim {
GLSL_SAMPLER_DIM_SUBPASS_MS, /* for multisampled vulkan input attachments */
};
-enum glsl_interface_packing {
- GLSL_INTERFACE_PACKING_STD140,
- GLSL_INTERFACE_PACKING_SHARED,
- GLSL_INTERFACE_PACKING_PACKED,
- GLSL_INTERFACE_PACKING_STD430
-};
-
enum glsl_matrix_layout {
/**
* The layout of the matrix is inherited from the object containing the
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
index 352f270..2f20e68 100644
--- a/src/compiler/shader_enums.h
+++ b/src/compiler/shader_enums.h
@@ -567,6 +567,13 @@ enum glsl_interp_mode
INTERP_MODE_COUNT /**< Number of interpolation qualifiers */
};
+enum glsl_interface_packing {
+ GLSL_INTERFACE_PACKING_STD140,
+ GLSL_INTERFACE_PACKING_SHARED,
+ GLSL_INTERFACE_PACKING_PACKED,
+ GLSL_INTERFACE_PACKING_STD430
+};
+
const char *glsl_interp_mode_name(enum glsl_interp_mode qual);
/**
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 3ce2df7..4970329 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2645,15 +2645,6 @@ struct gl_uniform_buffer_variable
};
-enum gl_uniform_block_packing
-{
- ubo_packing_std140,
- ubo_packing_shared,
- ubo_packing_packed,
- ubo_packing_std430
-};
-
-
struct gl_uniform_block
{
/** Declared name of the uniform block */
@@ -2699,7 +2690,7 @@ struct gl_uniform_block
* This isn't accessible through the API, but it is used while
* cross-validating uniform blocks.
*/
- enum gl_uniform_block_packing _Packing;
+ enum glsl_interface_packing _Packing;
GLboolean _RowMajor;
};
--
2.9.4
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