[Mesa-dev] [PATCH] compiler: move glsl_interface_packing enum to shader_enums.h
Nicolai Hähnle
nhaehnle at gmail.com
Tue Jul 25 08:00:20 UTC 2017
On 21.07.2017 02:25, Timothy Arceri wrote:
> This allows us to drop the duplicate gl_uniform_block_packing enum.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
> ---
> src/compiler/glsl/link_uniform_blocks.cpp | 11 +----------
> src/compiler/glsl_types.h | 9 ++-------
> src/compiler/shader_enums.h | 7 +++++++
> src/mesa/main/mtypes.h | 11 +----------
> 4 files changed, 11 insertions(+), 27 deletions(-)
>
> diff --git a/src/compiler/glsl/link_uniform_blocks.cpp b/src/compiler/glsl/link_uniform_blocks.cpp
> index 249a767..ef2f29d 100644
> --- a/src/compiler/glsl/link_uniform_blocks.cpp
> +++ b/src/compiler/glsl/link_uniform_blocks.cpp
> @@ -280,7 +280,7 @@ process_block_array_leaf(const char *name,
> blocks[i].Binding = (b->has_binding) ? b->binding + *binding_offset : 0;
>
> blocks[i].UniformBufferSize = 0;
> - blocks[i]._Packing = gl_uniform_block_packing(type->interface_packing);
> + blocks[i]._Packing = glsl_interface_packing(type->interface_packing);
> blocks[i]._RowMajor = type->get_interface_row_major();
> blocks[i].linearized_array_index = linearized_index;
>
> @@ -354,15 +354,6 @@ create_buffer_blocks(void *mem_ctx, struct gl_context *ctx,
> */
> ubo_visitor parcel(blocks, variables, num_variables, prog);
>
> - STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_STD140)
> - == unsigned(ubo_packing_std140));
> - STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_SHARED)
> - == unsigned(ubo_packing_shared));
> - STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_PACKED)
> - == unsigned(ubo_packing_packed));
> - STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_STD430)
> - == unsigned(ubo_packing_std430));
> -
> unsigned i = 0;
> struct hash_entry *entry;
> hash_table_foreach (block_hash, entry) {
> diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
> index 2857dc9..f67465e 100644
> --- a/src/compiler/glsl_types.h
> +++ b/src/compiler/glsl_types.h
> @@ -28,6 +28,8 @@
> #include <string.h>
> #include <assert.h>
>
> +#include "shader_enums.h"
> +
> #ifdef __cplusplus
> extern "C" {
> #endif
> @@ -101,13 +103,6 @@ enum glsl_sampler_dim {
> GLSL_SAMPLER_DIM_SUBPASS_MS, /* for multisampled vulkan input attachments */
> };
>
> -enum glsl_interface_packing {
> - GLSL_INTERFACE_PACKING_STD140,
> - GLSL_INTERFACE_PACKING_SHARED,
> - GLSL_INTERFACE_PACKING_PACKED,
> - GLSL_INTERFACE_PACKING_STD430
> -};
> -
> enum glsl_matrix_layout {
> /**
> * The layout of the matrix is inherited from the object containing the
> diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
> index 352f270..2f20e68 100644
> --- a/src/compiler/shader_enums.h
> +++ b/src/compiler/shader_enums.h
> @@ -567,6 +567,13 @@ enum glsl_interp_mode
> INTERP_MODE_COUNT /**< Number of interpolation qualifiers */
> };
>
> +enum glsl_interface_packing {
> + GLSL_INTERFACE_PACKING_STD140,
> + GLSL_INTERFACE_PACKING_SHARED,
> + GLSL_INTERFACE_PACKING_PACKED,
> + GLSL_INTERFACE_PACKING_STD430
> +};
> +
> const char *glsl_interp_mode_name(enum glsl_interp_mode qual);
>
> /**
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 3ce2df7..4970329 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -2645,15 +2645,6 @@ struct gl_uniform_buffer_variable
> };
>
>
> -enum gl_uniform_block_packing
> -{
> - ubo_packing_std140,
> - ubo_packing_shared,
> - ubo_packing_packed,
> - ubo_packing_std430
> -};
> -
> -
> struct gl_uniform_block
> {
> /** Declared name of the uniform block */
> @@ -2699,7 +2690,7 @@ struct gl_uniform_block
> * This isn't accessible through the API, but it is used while
> * cross-validating uniform blocks.
> */
> - enum gl_uniform_block_packing _Packing;
> + enum glsl_interface_packing _Packing;
> GLboolean _RowMajor;
> };
>
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
More information about the mesa-dev
mailing list