[Mesa-dev] [PATCH] st/mesa: always unconditionally revalidate main framebuffer after SwapBuffers

Marek Olšák maraeo at gmail.com
Tue Jul 25 16:32:56 UTC 2017


This will also go to stable.

Marek

On Tue, Jul 25, 2017 at 5:39 PM, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This fixes the black Feral launcher window.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101867
> ---
>  src/mesa/state_tracker/st_manager.c | 6 ++++++
>  1 file changed, 6 insertions(+)
>
> diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
> index 834bcc9..ede5439 100644
> --- a/src/mesa/state_tracker/st_manager.c
> +++ b/src/mesa/state_tracker/st_manager.c
> @@ -635,20 +635,26 @@ st_context_flush(struct st_context_iface *stctxi, unsigned flags,
>     st_flush(st, fence, pipe_flags);
>
>     if ((flags & ST_FLUSH_WAIT) && fence) {
>        st->pipe->screen->fence_finish(st->pipe->screen, NULL, *fence,
>                                       PIPE_TIMEOUT_INFINITE);
>        st->pipe->screen->fence_reference(st->pipe->screen, fence, NULL);
>     }
>
>     if (flags & ST_FLUSH_FRONT)
>        st_manager_flush_frontbuffer(st);
> +
> +   /* Enter st_validate_state in the next draw call to revalidate
> +    * the framebuffer.
> +    */
> +   if (flags & ST_FLUSH_END_OF_FRAME)
> +      st->gfx_shaders_may_be_dirty = true;
>  }
>
>  static boolean
>  st_context_teximage(struct st_context_iface *stctxi,
>                      enum st_texture_type tex_type,
>                      int level, enum pipe_format pipe_format,
>                      struct pipe_resource *tex, boolean mipmap)
>  {
>     struct st_context *st = (struct st_context *) stctxi;
>     struct gl_context *ctx = st->ctx;
> --
> 2.7.4
>


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