[Mesa-dev] [PATCH v2 73/73] radeonsi: enable R600_DEBUG=nir for vertex and fragment shaders

Marek Olšák maraeo at gmail.com
Fri Jul 28 17:57:40 UTC 2017


I commented on patch 42. Other than that, patches 40-73 are:

Reviewed-by: Marek Olšák <marek.olsak at amd.com>

Marek

On Wed, Jul 5, 2017 at 12:48 PM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> Also, disable geometry and tessellation shaders. Mixing and matching NIR
> and TGSI shaders should work (and I've tested it for the VS/PS interface),
> but geometry and tessellation requires VS-as-ES/LS, which isn't implemented
> yet for NIR.
> ---
>  src/gallium/drivers/radeon/r600_pipe_common.c | 1 +
>  src/gallium/drivers/radeon/r600_pipe_common.h | 2 +-
>  src/gallium/drivers/radeonsi/si_pipe.c        | 6 ++++++
>  3 files changed, 8 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/drivers/radeon/r600_pipe_common.c b/src/gallium/drivers/radeon/r600_pipe_common.c
> index fd67d9a..7a2a54b 100644
> --- a/src/gallium/drivers/radeon/r600_pipe_common.c
> +++ b/src/gallium/drivers/radeon/r600_pipe_common.c
> @@ -723,20 +723,21 @@ void r600_common_context_cleanup(struct r600_common_context *rctx)
>         rctx->ws->fence_reference(&rctx->last_sdma_fence, NULL);
>  }
>
>  /*
>   * pipe_screen
>   */
>
>  static const struct debug_named_value common_debug_options[] = {
>         /* logging */
>         { "tex", DBG_TEX, "Print texture info" },
> +       { "nir", DBG_NIR, "Enable experimental NIR shaders" },
>         { "compute", DBG_COMPUTE, "Print compute info" },
>         { "vm", DBG_VM, "Print virtual addresses when creating resources" },
>         { "info", DBG_INFO, "Print driver information" },
>
>         /* shaders */
>         { "fs", DBG_FS, "Print fetch shaders" },
>         { "vs", DBG_VS, "Print vertex shaders" },
>         { "gs", DBG_GS, "Print geometry shaders" },
>         { "ps", DBG_PS, "Print pixel shaders" },
>         { "cs", DBG_CS, "Print compute shaders" },
> diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
> index b22a3a7..64588eb 100644
> --- a/src/gallium/drivers/radeon/r600_pipe_common.h
> +++ b/src/gallium/drivers/radeon/r600_pipe_common.h
> @@ -60,21 +60,21 @@
>  #define R600_CONTEXT_START_PIPELINE_STATS      (1u << 1)
>  #define R600_CONTEXT_STOP_PIPELINE_STATS       (1u << 2)
>  #define R600_CONTEXT_PRIVATE_FLAG              (1u << 3)
>
>  /* special primitive types */
>  #define R600_PRIM_RECTANGLE_LIST       PIPE_PRIM_MAX
>
>  /* Debug flags. */
>  /* logging */
>  #define DBG_TEX                        (1 << 0)
> -/* gap - reuse */
> +#define DBG_NIR                        (1 << 1)
>  #define DBG_COMPUTE            (1 << 2)
>  #define DBG_VM                 (1 << 3)
>  /* gap - reuse */
>  /* shader logging */
>  #define DBG_FS                 (1 << 5)
>  #define DBG_VS                 (1 << 6)
>  #define DBG_GS                 (1 << 7)
>  #define DBG_PS                 (1 << 8)
>  #define DBG_CS                 (1 << 9)
>  #define DBG_TCS                        (1 << 10)
> diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
> index beadb88..2c2e66b 100644
> --- a/src/gallium/drivers/radeonsi/si_pipe.c
> +++ b/src/gallium/drivers/radeonsi/si_pipe.c
> @@ -544,20 +544,22 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
>
>         case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
>         case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
>         case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
>         case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
>         case PIPE_CAP_MAX_VERTEX_STREAMS:
>         case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
>                 return 4;
>
>         case PIPE_CAP_GLSL_FEATURE_LEVEL:
> +               if (sscreen->b.debug_flags & DBG_NIR)
> +                       return 140; /* no geometry and tessellation shaders yet */
>                 if (si_have_tgsi_compute(sscreen))
>                         return 450;
>                 return 420;
>
>         case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
>                 return MIN2(sscreen->b.info.max_alloc_size, INT_MAX);
>
>         case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
>         case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
>         case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
> @@ -746,20 +748,24 @@ static int si_get_shader_param(struct pipe_screen* pscreen,
>         case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
>         case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
>                 return SI_NUM_SAMPLERS;
>         case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
>                 return SI_NUM_SHADER_BUFFERS;
>         case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
>                 return SI_NUM_IMAGES;
>         case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
>                 return 32;
>         case PIPE_SHADER_CAP_PREFERRED_IR:
> +               if (sscreen->b.debug_flags & DBG_NIR &&
> +                   (shader == PIPE_SHADER_VERTEX ||
> +                    shader == PIPE_SHADER_FRAGMENT))
> +                       return PIPE_SHADER_IR_NIR;
>                 return PIPE_SHADER_IR_TGSI;
>         case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
>                 return 3;
>
>         /* Supported boolean features. */
>         case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
>         case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
>         case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
>         case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
>         case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
> --
> 2.9.3
>
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