[Mesa-dev] [PATCH mesa 3/3] egl: remove unnecessary empty array element
Eric Engestrom
eric at engestrom.ch
Sun Jul 30 01:11:59 UTC 2017
Signed-off-by: Eric Engestrom <eric at engestrom.ch>
---
src/egl/main/egldriver.c | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c
index b9b21dec5e..60753bb22e 100644
--- a/src/egl/main/egldriver.c
+++ b/src/egl/main/egldriver.c
@@ -63,7 +63,6 @@ const struct {
#ifdef _EGL_BUILT_IN_DRIVER_HAIKU
{ "egl_haiku", _eglBuiltInDriverHaiku },
#endif
- { NULL, NULL }
};
/**
@@ -172,7 +171,7 @@ _eglAddUserDriver(void)
if (env) {
EGLint i;
- for (i = 0; _eglBuiltInDrivers[i].name; i++) {
+ for (i = 0; i < ARRAY_SIZE(_eglBuiltInDrivers); i++) {
if (!strcmp(_eglBuiltInDrivers[i].name, env)) {
_EGLModule *mod = _eglAddModule(env);
if (mod)
@@ -196,7 +195,7 @@ _eglAddBuiltInDrivers(void)
_EGLModule *mod;
EGLint i;
- for (i = 0; _eglBuiltInDrivers[i].name; i++) {
+ for (i = 0; i < ARRAY_SIZE(_eglBuiltInDrivers); i++) {
mod = _eglAddModule(_eglBuiltInDrivers[i].name);
if (mod)
mod->BuiltIn = _eglBuiltInDrivers[i].main;
--
Cheers,
Eric
More information about the mesa-dev
mailing list