[Mesa-dev] [PATCH 2/2] mesa: clamp viewport values only once when using glViewport()
Samuel Pitoiset
samuel.pitoiset at gmail.com
Mon Jul 31 10:05:39 UTC 2017
On 07/31/2017 12:02 PM, Nicolai Hähnle wrote:
> On 28.07.2017 15:47, Samuel Pitoiset wrote:
>> It's useless to clamp the same values for all viewports.
>>
>> +7% in the "viewport change" test (drawoverhead benchmark).
>>
>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
>
> I think it would be cleaner to call clamp_viewport in all callers of
> set_viewport_no_notify. Fewer boolean function args is better and
> clearer in my book.
Yes, I wasn't sure myself, but I do agree, thanks!
>
> With that changed, the patch is
>
> Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
>
>> ---
>> src/mesa/main/viewport.c | 36 ++++++++++++++++++++++++------------
>> 1 file changed, 24 insertions(+), 12 deletions(-)
>>
>> diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
>> index e6004bad40..1cff4d846e 100644
>> --- a/src/mesa/main/viewport.c
>> +++ b/src/mesa/main/viewport.c
>> @@ -36,13 +36,12 @@
>> #include "viewport.h"
>> static void
>> -set_viewport_no_notify(struct gl_context *ctx, unsigned idx,
>> - GLfloat x, GLfloat y,
>> - GLfloat width, GLfloat height)
>> +clamp_viewport(struct gl_context *ctx, GLfloat *x, GLfloat *y,
>> + GLfloat *width, GLfloat *height)
>> {
>> /* clamp width and height to the implementation dependent range */
>> - width = MIN2(width, (GLfloat) ctx->Const.MaxViewportWidth);
>> - height = MIN2(height, (GLfloat) ctx->Const.MaxViewportHeight);
>> + *width = MIN2(*width, (GLfloat) ctx->Const.MaxViewportWidth);
>> + *height = MIN2(*height, (GLfloat) ctx->Const.MaxViewportHeight);
>> /* The GL_ARB_viewport_array spec says:
>> *
>> @@ -55,11 +54,20 @@ set_viewport_no_notify(struct gl_context *ctx,
>> unsigned idx,
>> if (ctx->Extensions.ARB_viewport_array ||
>> (ctx->Extensions.OES_viewport_array &&
>> _mesa_is_gles31(ctx))) {
>> - x = CLAMP(x,
>> - ctx->Const.ViewportBounds.Min,
>> ctx->Const.ViewportBounds.Max);
>> - y = CLAMP(y,
>> - ctx->Const.ViewportBounds.Min,
>> ctx->Const.ViewportBounds.Max);
>> + *x = CLAMP(*x,
>> + ctx->Const.ViewportBounds.Min,
>> ctx->Const.ViewportBounds.Max);
>> + *y = CLAMP(*y,
>> + ctx->Const.ViewportBounds.Min,
>> ctx->Const.ViewportBounds.Max);
>> }
>> +}
>> +
>> +static void
>> +set_viewport_no_notify(struct gl_context *ctx, unsigned idx,
>> + GLfloat x, GLfloat y,
>> + GLfloat width, GLfloat height, bool clamped)
>> +{
>> + if (!clamped)
>> + clamp_viewport(ctx, &x, &y, &width, &height);
>> if (ctx->ViewportArray[idx].X == x &&
>> ctx->ViewportArray[idx].Width == width &&
>> @@ -89,6 +97,10 @@ static void
>> viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei width,
>> GLsizei height)
>> {
>> + /* Clamp the viewport to the implementation dependent values. */
>> + clamp_viewport(ctx, (GLfloat *)&x, (GLfloat *)&y,
>> + (GLfloat *)&width, (GLfloat *)&height);
>> +
>> /* The GL_ARB_viewport_array spec says:
>> *
>> * "Viewport sets the parameters for all viewports to the
>> same values
>> @@ -101,7 +113,7 @@ viewport(struct gl_context *ctx, GLint x, GLint y,
>> GLsizei width,
>> * signal the driver once at the end.
>> */
>> for (unsigned i = 0; i < ctx->Const.MaxViewports; i++)
>> - set_viewport_no_notify(ctx, i, x, y, width, height);
>> + set_viewport_no_notify(ctx, i, x, y, width, height, true);
>> if (ctx->Driver.Viewport)
>> ctx->Driver.Viewport(ctx);
>> @@ -153,7 +165,7 @@ void
>> _mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x,
>> GLfloat y,
>> GLfloat width, GLfloat height)
>> {
>> - set_viewport_no_notify(ctx, idx, x, y, width, height);
>> + set_viewport_no_notify(ctx, idx, x, y, width, height, false);
>> if (ctx->Driver.Viewport)
>> ctx->Driver.Viewport(ctx);
>> @@ -165,7 +177,7 @@ viewport_array(struct gl_context *ctx, GLuint
>> first, GLsizei count,
>> {
>> for (GLsizei i = 0; i < count; i++) {
>> set_viewport_no_notify(ctx, i + first, inputs[i].X, inputs[i].Y,
>> - inputs[i].Width, inputs[i].Height);
>> + inputs[i].Width, inputs[i].Height, false);
>> }
>> if (ctx->Driver.Viewport)
>>
>
>
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