[Mesa-dev] [PATCH 3/4] mesa: only check errors when the state change in glPointSize()
Samuel Pitoiset
samuel.pitoiset at gmail.com
Mon Jul 31 12:07:07 UTC 2017
When this GL call is a no-op, it should be a little faster in
the errors path only.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/mesa/main/points.c | 19 +++++++++----------
1 file changed, 9 insertions(+), 10 deletions(-)
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index 30bd7b8952..095e2a3d70 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -40,12 +40,17 @@
* \param size point diameter in pixels
* \sa glPointSize().
*/
-static void
-point_size(struct gl_context *ctx, GLfloat size)
+static ALWAYS_INLINE void
+point_size(struct gl_context *ctx, GLfloat size, bool no_error)
{
if (ctx->Point.Size == size)
return;
+ if (!no_error && size <= 0.0F) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glPointSize");
+ return;
+ }
+
FLUSH_VERTICES(ctx, _NEW_POINT);
ctx->Point.Size = size;
@@ -58,7 +63,7 @@ void GLAPIENTRY
_mesa_PointSize_no_error(GLfloat size)
{
GET_CURRENT_CONTEXT(ctx);
- point_size(ctx, size);
+ point_size(ctx, size, true);
}
@@ -66,13 +71,7 @@ void GLAPIENTRY
_mesa_PointSize( GLfloat size )
{
GET_CURRENT_CONTEXT(ctx);
-
- if (size <= 0.0F) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glPointSize" );
- return;
- }
-
- point_size(ctx, size);
+ point_size(ctx, size, false);
}
--
2.13.3
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