[Mesa-dev] [PATCH 2/4] mesa: only check errors when the state change in glCullFace()

Samuel Pitoiset samuel.pitoiset at gmail.com
Mon Jul 31 12:07:06 UTC 2017


When this GL call is a no-op, it should be a little faster in
the errors path only.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/mesa/main/polygon.c | 19 ++++++++++---------
 1 file changed, 10 insertions(+), 9 deletions(-)

diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c
index f447993072..a924b84980 100644
--- a/src/mesa/main/polygon.c
+++ b/src/mesa/main/polygon.c
@@ -50,12 +50,18 @@
  * change, flushes the vertices and notifies the driver via
  * the dd_function_table::CullFace callback.
  */
-static void
-cull_face(struct gl_context *ctx, GLenum mode)
+static ALWAYS_INLINE void
+cull_face(struct gl_context *ctx, GLenum mode, bool no_error)
 {
    if (ctx->Polygon.CullFaceMode == mode)
       return;
 
+   if (!no_error &&
+       mode != GL_FRONT && mode != GL_BACK && mode != GL_FRONT_AND_BACK) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glCullFace");
+      return;
+   }
+
    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
    ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
    ctx->Polygon.CullFaceMode = mode;
@@ -69,7 +75,7 @@ void GLAPIENTRY
 _mesa_CullFace_no_error(GLenum mode)
 {
    GET_CURRENT_CONTEXT(ctx);
-   cull_face(ctx, mode);
+   cull_face(ctx, mode, true);
 }
 
 
@@ -81,12 +87,7 @@ _mesa_CullFace(GLenum mode)
    if (MESA_VERBOSE & VERBOSE_API)
       _mesa_debug(ctx, "glCullFace %s\n", _mesa_enum_to_string(mode));
 
-   if (mode != GL_FRONT && mode != GL_BACK && mode != GL_FRONT_AND_BACK) {
-      _mesa_error(ctx, GL_INVALID_ENUM, "glCullFace");
-      return;
-   }
-
-   cull_face(ctx, mode);
+   cull_face(ctx, mode, false);
 }
 
 
-- 
2.13.3



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