[Mesa-dev] [PATCH 08/11] intel/isl: Add a new layout for HiZ and stencil on Sandy Bridge

Jason Ekstrand jason at jlekstrand.net
Thu Jun 1 15:30:16 UTC 2017


On Thu, Jun 1, 2017 at 2:40 AM, Pohjolainen, Topi <
topi.pohjolainen at gmail.com> wrote:

> On Tue, May 30, 2017 at 05:55:17PM -0700, Jason Ekstrand wrote:
> > ---
> >  src/intel/isl/isl.c | 162 ++++++++++++++++++++++++++++++
> ++++++++++++++++++++--
> >  src/intel/isl/isl.h |  40 +++++++++++++
> >  2 files changed, 197 insertions(+), 5 deletions(-)
> >
> > diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c
> > index 77b8a40..e4d7901 100644
> > --- a/src/intel/isl/isl.c
> > +++ b/src/intel/isl/isl.c
> > @@ -479,6 +479,12 @@ isl_choose_array_pitch_span(const struct
> isl_device *dev,
> >         * compact QPitch possible in order to conserve memory.
> >         */
> >        return ISL_ARRAY_PITCH_SPAN_COMPACT;
> > +
> > +   case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
> > +      /* Each array image in the gen6 stencil of HiZ surface is compact
> in the
> > +       * sense that every LOD is a compact array of the same size as
> LOD0.
> > +       */
> > +      return ISL_ARRAY_PITCH_SPAN_COMPACT;
> >     }
> >
> >     unreachable("bad isl_dim_layout");
> > @@ -510,10 +516,15 @@ isl_choose_image_alignment_el(const struct
> isl_device *dev,
> >        return;
> >     } else if (info->format == ISL_FORMAT_HIZ) {
> >        assert(ISL_DEV_GEN(dev) >= 6);
> > -      /* HiZ surfaces are always aligned to 16x8 pixels in the primary
> surface
> > -       * which works out to 2x2 HiZ elments.
> > -       */
> > -      *image_align_el = isl_extent3d(2, 2, 1);
> > +      if (ISL_DEV_GEN(dev) == 6) {
> > +         /* HiZ surfaces on Sandy Bridge are packed tightly. */
> > +         *image_align_el = isl_extent3d(1, 1, 1);
> > +      } else {
> > +         /* On gen7+, HiZ surfaces are always aligned to 16x8 pixels in
> the
> > +          * primary surface which works out to 2x2 HiZ elments.
> > +          */
> > +         *image_align_el = isl_extent3d(2, 2, 1);
> > +      }
> >        return;
> >     }
> >
> > @@ -540,6 +551,11 @@ isl_surf_choose_dim_layout(const struct isl_device
> *dev,
> >                             enum isl_surf_dim logical_dim,
> >                             enum isl_tiling tiling)
> >  {
> > +   /* Sandy bridge needs a special layout for HiZ and stencil. */
> > +   if (ISL_DEV_GEN(dev) == 6 &&
> > +       (tiling == ISL_TILING_W || tiling == ISL_TILING_HIZ))
> > +      return ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ;
> > +
> >     if (ISL_DEV_GEN(dev) >= 9) {
> >        switch (logical_dim) {
> >        case ISL_SURF_DIM_1D:
> > @@ -608,6 +624,7 @@ isl_calc_phys_level0_extent_sa(const struct
> isl_device *dev,
> >
> >        case ISL_DIM_LAYOUT_GEN9_1D:
> >        case ISL_DIM_LAYOUT_GEN4_2D:
> > +      case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
> >           *phys_level0_sa = (struct isl_extent4d) {
> >              .w = isl_align_npot(info->width, fmtl->bw),
> >              .h = fmtl->bh,
> > @@ -619,7 +636,8 @@ isl_calc_phys_level0_extent_sa(const struct
> isl_device *dev,
> >        break;
> >
> >     case ISL_SURF_DIM_2D:
> > -      assert(dim_layout == ISL_DIM_LAYOUT_GEN4_2D);
> > +      assert(dim_layout == ISL_DIM_LAYOUT_GEN4_2D ||
> > +             dim_layout == ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ);
> >
> >        if (tiling == ISL_TILING_Ys && info->samples > 1)
> >           isl_finishme("%s:%s: multisample TileYs layout", __FILE__,
> __func__);
> > @@ -684,6 +702,7 @@ isl_calc_phys_level0_extent_sa(const struct
> isl_device *dev,
> >
> >        switch (dim_layout) {
> >        case ISL_DIM_LAYOUT_GEN9_1D:
> > +      case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
> >           unreachable("bad isl_dim_layout");
> >
> >        case ISL_DIM_LAYOUT_GEN4_2D:
> > @@ -969,6 +988,67 @@ isl_calc_phys_total_extent_el_gen4_3d(
> >
> >  /**
> >   * A variant of isl_calc_phys_slice0_extent_sa() specific to
> > + * ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ.
> > + */
> > +static void
> > +isl_calc_phys_total_extent_el_gen6_stencil_hiz(
> > +      const struct isl_device *dev,
> > +      const struct isl_surf_init_info *restrict info,
> > +      const struct isl_tile_info *tile_info,
> > +      const struct isl_extent3d *image_align_sa,
> > +      const struct isl_extent4d *phys_level0_sa,
> > +      uint32_t *array_pitch_el_rows,
> > +      struct isl_extent2d *phys_total_el)
> > +{
> > +   const struct isl_format_layout *fmtl = isl_format_get_layout(info->
> format);
> > +
> > +   const struct isl_extent2d tile_extent_sa = {
> > +      .w = tile_info->logical_extent_el.w * fmtl->bw,
> > +      .h = tile_info->logical_extent_el.h * fmtl->bh,
> > +   };
> > +   /* Tile size is a multiple of image alignment */
> > +   assert(tile_extent_sa.w % image_align_sa->w == 0);
> > +   assert(tile_extent_sa.h % image_align_sa->h == 0);
> > +
> > +   const uint32_t W0 = phys_level0_sa->w;
> > +   const uint32_t H0 = phys_level0_sa->h;
> > +
> > +   /* Each image has the same height as LOD0 because the hardware thinks
> > +    * everything is LOD0
> > +    */
> > +   const uint32_t H = isl_align(H0, image_align_sa->h) *
> phys_level0_sa->a;
> > +
> > +   uint32_t slice_top_w = 0;
> > +   uint32_t slice_bottom_w = 0;
> > +   uint32_t slice_h = 0;
>
> I don't really understand why slice_bottom_w and slice_h are prefixed with
> slice, I would rather call them total_bottom_w and total_h.
>

Yeah, "total" is better.  "slice" was just a carry-over from my initial
copy+paste of the gen4_2d code.  I'll fix it.


> > +
> > +   for (uint32_t l = 0; l < info->levels; ++l) {
> > +      const uint32_t W = isl_minify(W0, l);
> > +
> > +      const uint32_t w = isl_align(W, tile_extent_sa.w);
> > +      const uint32_t h = isl_align(H, tile_extent_sa.h);
> > +
> > +      if (l == 0) {
> > +         slice_top_w = w;
> > +         slice_h = h;
> > +      } else if (l == 1) {
> > +         slice_bottom_w = w;
> > +         slice_h += h;
> > +      } else {
> > +         slice_bottom_w += w;
> > +      }
> > +   }
> > +
> > +   *array_pitch_el_rows =
> > +      isl_assert_div(isl_align(H0, image_align_sa->h), fmtl->bh);
> > +   *phys_total_el = (struct isl_extent2d) {
> > +      .w = isl_assert_div(MAX(slice_top_w, slice_bottom_w), fmtl->bw),
> > +      .h = isl_assert_div(slice_h, fmtl->bh),
> > +   };
> > +}
> > +
> > +/**
> > + * A variant of isl_calc_phys_slice0_extent_sa() specific to
> >   * ISL_DIM_LAYOUT_GEN9_1D.
> >   */
> >  static void
> > @@ -1035,6 +1115,14 @@ isl_calc_phys_total_extent_el(const struct
> isl_device *dev,
> >                                              array_pitch_el_rows,
> >                                              total_extent_el);
> >        return;
> > +   case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
> > +      assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT);
> > +      isl_calc_phys_total_extent_el_gen6_stencil_hiz(dev, info,
> tile_info,
> > +                                                     image_align_sa,
> > +                                                     phys_level0_sa,
> > +
>  array_pitch_el_rows,
> > +                                                     total_extent_el);
> > +      return;
> >     case ISL_DIM_LAYOUT_GEN4_3D:
> >        assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT);
> >        isl_calc_phys_total_extent_el_gen4_3d(dev, info,
> > @@ -1892,6 +1980,65 @@ get_image_offset_sa_gen4_3d(const struct
> isl_surf *surf,
> >     *y_offset_sa = y;
> >  }
> >
> > +static void
> > +get_image_offset_sa_gen6_stencil_hiz(const struct isl_surf *surf,
> > +                                     uint32_t level,
> > +                                     uint32_t logical_array_layer,
> > +                                     uint32_t *x_offset_sa,
> > +                                     uint32_t *y_offset_sa)
> > +{
> > +   assert(level < surf->levels);
> > +   assert(surf->logical_level0_px.depth == 1);
> > +   assert(logical_array_layer < surf->logical_level0_px.array_len);
> > +
> > +   const struct isl_format_layout *fmtl = isl_format_get_layout(surf->
> format);
> > +
> > +   const struct isl_extent3d image_align_sa =
> > +      isl_surf_get_image_alignment_sa(surf);
> > +
> > +   struct isl_tile_info tile_info;
> > +   isl_tiling_get_info(surf->tiling, fmtl->bpb, &tile_info);
> > +   const struct isl_extent2d tile_extent_sa = {
> > +      .w = tile_info.logical_extent_el.w * fmtl->bw,
> > +      .h = tile_info.logical_extent_el.h * fmtl->bh,
> > +   };
> > +   /* Tile size is a multiple of image alignment */
> > +   assert(tile_extent_sa.w % image_align_sa.w == 0);
> > +   assert(tile_extent_sa.h % image_align_sa.h == 0);
> > +
> > +   const uint32_t W0 = surf->phys_level0_sa.w;
> > +   const uint32_t H0 = surf->phys_level0_sa.h;
> > +
> > +   /* Each image has the same height as LOD0 because the hardware thinks
> > +    * everything is LOD0
> > +    */
> > +   const uint32_t H = isl_align(H0, image_align_sa.h);
> > +
> > +   /* Quick sanity check for consistency */
> > +   if (surf->phys_level0_sa.array_len > 1)
> > +      assert(surf->array_pitch_el_rows == isl_assert_div(H, fmtl->bh));
> > +
> > +   uint32_t x = 0, y = 0;
> > +   for (uint32_t l = 0; l < level; ++l) {
> > +      const uint32_t W = isl_minify(W0, l);
> > +
> > +      const uint32_t w = isl_align(W, tile_extent_sa.w);
> > +      const uint32_t h = isl_align(H * surf->phys_level0_sa.a,
> > +                                   tile_extent_sa.h);
> > +
> > +      if (l == 0) {
> > +         y += h;
> > +      } else {
> > +         x += w;
>
> For "l == 1", "x" should still be zero?
>

Yes, that's correct.


> > +      }
> > +   }
> > +
> > +   y += H * logical_array_layer;
> > +
> > +   *x_offset_sa = x;
> > +   *y_offset_sa = y;
> > +}
> > +
> >  /**
> >   * A variant of isl_surf_get_image_offset_sa() specific to
> >   * ISL_DIM_LAYOUT_GEN9_1D.
> > @@ -1961,6 +2108,11 @@ isl_surf_get_image_offset_sa(const struct
> isl_surf *surf,
> >                                    logical_z_offset_px,
> >                                    x_offset_sa, y_offset_sa);
> >        break;
> > +   case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
> > +      get_image_offset_sa_gen6_stencil_hiz(surf, level,
> logical_array_layer +
> > +                                           logical_z_offset_px,
> > +                                           x_offset_sa, y_offset_sa);
> > +      break;
> >
> >     default:
> >        unreachable("not reached");
> > diff --git a/src/intel/isl/isl.h b/src/intel/isl/isl.h
> > index 008ab5e..4bb3de7 100644
> > --- a/src/intel/isl/isl.h
> > +++ b/src/intel/isl/isl.h
> > @@ -528,6 +528,46 @@ enum isl_dim_layout {
> >     ISL_DIM_LAYOUT_GEN4_3D,
> >
> >     /**
> > +    * Special layout used for HiZ and stencil on Sandy Bridge to work
> around
> > +    * the hardware's lack of mipmap support.  On gen6, HiZ and stencil
> buffers
> > +    * work the same as on gen7+ except that they don't technically
> support
> > +    * mipmapping.  That does not, however, stop us from doing it.  As
> far as
> > +    * Sandy Bridge hardware is concerned, HiZ and stencil always
> operates on a
> > +    * single miplevel 2D (possibly array) image.  The dimensions of
> that image
> > +    * are NOT minified.
> > +    *
> > +    * In order to implement HiZ and stencil on Sandy Bridge, we create
> one
> > +    * full-sized 2D (possibly array) image for every LOD with every
> image
> > +    * aligned to a page boundary.  When the surface is used with the
> stencil
> > +    * or HiZ hardware, we manually offset to the image for the given
> LOD.
> > +    *
> > +    * As a memory saving measure,  we pretend that the width of each
> miplevel
> > +    * is minified and we place LOD1 and above below LOD0 but
> horizontally
> > +    * adjacent to each other.  When considered as full-sized images,
> LOD1 and
> > +    * above technically overlap.  However, since we only write to part
> of that
> > +    * image, the hardware will never notice the overlap.
> > +    *
> > +    * This layout looks something like this:
> > +    *
> > +    *   +---------+
> > +    *   |         |
> > +    *   |         |
> > +    *   +---------+
> > +    *   |         |
> > +    *   |         |
> > +    *   +---------+
> > +    *
> > +    *   +----+ +-+ .
> > +    *   |    | +-+
> > +    *   +----+
> > +    *
> > +    *   +----+ +-+ .
> > +    *   |    | +-+
> > +    *   +----+
> > +    */
> > +   ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ,
> > +
> > +   /**
> >      * For details, see the Skylake BSpec >> Memory Views >> Common
> Surface
> >      * Formats >> Surface Layout and Tiling >> ยป 1D Surfaces.
> >      */
> > --
> > 2.5.0.400.gff86faf
> >
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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