[Mesa-dev] [PATCH 3/8] radeonsi: isolate real framebuffer changes from the decompression passes

Marek Olšák maraeo at gmail.com
Mon Jun 5 20:47:06 UTC 2017


From: Samuel Pitoiset <samuel.pitoiset at gmail.com>

When a stencil buffer is part of the framebuffer state, it is
decompressed but because it's bindless, all draw calls set
stencil_dirty_level_mask to 1.

v2: Marek - set the flags outside the loop
          - also clear and set framebuffer.do_update_surf_dirtiness there
          - do it in the DB->CB copy path too
v3: Marek - save and restore the do_update_surf_dirtiness flag

Signed-off-by: Marek Olšák <marek.olsak at amd.com>
---
 src/gallium/drivers/radeonsi/si_blit.c  | 19 +++++++++++++++++++
 src/gallium/drivers/radeonsi/si_pipe.h  |  1 +
 src/gallium/drivers/radeonsi/si_state.c | 10 ++++++++--
 3 files changed, 28 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index f5d9048..448533d 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -113,20 +113,24 @@ si_blit_dbcb_copy(struct si_context *sctx,
 	unsigned fully_copied_levels = 0;
 
 	if (planes & PIPE_MASK_Z)
 		sctx->dbcb_depth_copy_enabled = true;
 	if (planes & PIPE_MASK_S)
 		sctx->dbcb_stencil_copy_enabled = true;
 	si_mark_atom_dirty(sctx, &sctx->db_render_state);
 
 	assert(sctx->dbcb_depth_copy_enabled || sctx->dbcb_stencil_copy_enabled);
 
+	bool old_update_dirtiness = sctx->framebuffer.do_update_surf_dirtiness;
+	sctx->decompression_enabled = true;
+	sctx->framebuffer.do_update_surf_dirtiness = false;
+
 	while (level_mask) {
 		unsigned level = u_bit_scan(&level_mask);
 
 		/* The smaller the mipmap level, the less layers there are
 		 * as far as 3D textures are concerned. */
 		max_layer = util_max_layer(&src->resource.b.b, level);
 		checked_last_layer = MIN2(last_layer, max_layer);
 
 		surf_tmpl.u.tex.level = level;
 
@@ -156,20 +160,22 @@ si_blit_dbcb_copy(struct si_context *sctx,
 
 			pipe_surface_reference(&zsurf, NULL);
 			pipe_surface_reference(&cbsurf, NULL);
 		}
 
 		if (first_layer == 0 && last_layer >= max_layer &&
 		    first_sample == 0 && last_sample >= u_max_sample(&src->resource.b.b))
 			fully_copied_levels |= 1u << level;
 	}
 
+	sctx->decompression_enabled = false;
+	sctx->framebuffer.do_update_surf_dirtiness = old_update_dirtiness;
 	sctx->dbcb_depth_copy_enabled = false;
 	sctx->dbcb_stencil_copy_enabled = false;
 	si_mark_atom_dirty(sctx, &sctx->db_render_state);
 
 	return fully_copied_levels;
 }
 
 static void si_blit_decompress_depth(struct pipe_context *ctx,
 				     struct r600_texture *texture,
 				     struct r600_texture *staging,
@@ -211,20 +217,24 @@ si_blit_decompress_zs_planes_in_place(struct si_context *sctx,
 		return;
 
 	if (planes & PIPE_MASK_S)
 		sctx->db_flush_stencil_inplace = true;
 	if (planes & PIPE_MASK_Z)
 		sctx->db_flush_depth_inplace = true;
 	si_mark_atom_dirty(sctx, &sctx->db_render_state);
 
 	surf_tmpl.format = texture->resource.b.b.format;
 
+	bool old_update_dirtiness = sctx->framebuffer.do_update_surf_dirtiness;
+	sctx->decompression_enabled = true;
+	sctx->framebuffer.do_update_surf_dirtiness = false;
+
 	while (level_mask) {
 		unsigned level = u_bit_scan(&level_mask);
 
 		surf_tmpl.u.tex.level = level;
 
 		/* The smaller the mipmap level, the less layers there are
 		 * as far as 3D textures are concerned. */
 		max_layer = util_max_layer(&texture->resource.b.b, level);
 		checked_last_layer = MIN2(last_layer, max_layer);
 
@@ -248,20 +258,22 @@ si_blit_decompress_zs_planes_in_place(struct si_context *sctx,
 		if (first_layer == 0 && last_layer >= max_layer) {
 			fully_decompressed_mask |= 1u << level;
 		}
 	}
 
 	if (planes & PIPE_MASK_Z)
 		texture->dirty_level_mask &= ~fully_decompressed_mask;
 	if (planes & PIPE_MASK_S)
 		texture->stencil_dirty_level_mask &= ~fully_decompressed_mask;
 
+	sctx->decompression_enabled = false;
+	sctx->framebuffer.do_update_surf_dirtiness = old_update_dirtiness;
 	sctx->db_flush_depth_inplace = false;
 	sctx->db_flush_stencil_inplace = false;
 	si_mark_atom_dirty(sctx, &sctx->db_render_state);
 }
 
 /* Helper function of si_flush_depth_texture: decompress the given levels
  * of Z and/or S planes in place.
  */
 static void
 si_blit_decompress_zs_in_place(struct si_context *sctx,
@@ -429,20 +441,24 @@ static void si_blit_decompress_color(struct pipe_context *ctx,
 		for (int i = first_level; i <= last_level; i++) {
 			if (!vi_dcc_enabled(rtex, i))
 				level_mask &= ~(1 << i);
 		}
 	} else if (rtex->fmask.size) {
 		custom_blend = sctx->custom_blend_decompress;
 	} else {
 		custom_blend = sctx->custom_blend_fastclear;
 	}
 
+	bool old_update_dirtiness = sctx->framebuffer.do_update_surf_dirtiness;
+	sctx->decompression_enabled = true;
+	sctx->framebuffer.do_update_surf_dirtiness = false;
+
 	while (level_mask) {
 		unsigned level = u_bit_scan(&level_mask);
 
 		/* The smaller the mipmap level, the less layers there are
 		 * as far as 3D textures are concerned. */
 		max_layer = util_max_layer(&rtex->resource.b.b, level);
 		checked_last_layer = MIN2(last_layer, max_layer);
 
 		for (layer = first_layer; layer <= checked_last_layer; layer++) {
 			struct pipe_surface *cbsurf, surf_tmpl;
@@ -459,20 +475,23 @@ static void si_blit_decompress_color(struct pipe_context *ctx,
 
 			pipe_surface_reference(&cbsurf, NULL);
 		}
 
 		/* The texture will always be dirty if some layers aren't flushed.
 		 * I don't think this case occurs often though. */
 		if (first_layer == 0 && last_layer >= max_layer) {
 			rtex->dirty_level_mask &= ~(1 << level);
 		}
 	}
+
+	sctx->decompression_enabled = false;
+	sctx->framebuffer.do_update_surf_dirtiness = old_update_dirtiness;
 }
 
 static void
 si_decompress_color_texture(struct si_context *sctx, struct r600_texture *tex,
 			    unsigned first_level, unsigned last_level)
 {
 	/* CMASK or DCC can be discarded and we can still end up here. */
 	if (!tex->cmask.size && !tex->fmask.size && !tex->dcc_offset)
 		return;
 
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index e917cb1..9364ef2 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -376,20 +376,21 @@ struct si_context {
 	bool			is_debug;
 	struct radeon_saved_cs	last_gfx;
 	struct r600_resource	*last_trace_buf;
 	struct r600_resource	*trace_buf;
 	unsigned		trace_id;
 	uint64_t		dmesg_timestamp;
 	unsigned		apitrace_call_number;
 
 	/* Other state */
 	bool need_check_render_feedback;
+	bool			decompression_enabled;
 
 	/* Precomputed IA_MULTI_VGT_PARAM */
 	union si_vgt_param_key  ia_multi_vgt_param_key;
 	unsigned		ia_multi_vgt_param[SI_NUM_VGT_PARAM_STATES];
 };
 
 /* cik_sdma.c */
 void cik_init_sdma_functions(struct si_context *sctx);
 
 /* si_blit.c */
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index ae7c91f..6cf3559 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -2601,23 +2601,29 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
 			R600_ERR("Requested an invalid number of samples %i.\n",
 				 sctx->framebuffer.nr_samples);
 			assert(0);
 		}
 		constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
 		si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
 
 		si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
 	}
 
-	sctx->need_check_render_feedback = true;
 	sctx->do_update_shaders = true;
-	sctx->framebuffer.do_update_surf_dirtiness = true;
+
+	if (!sctx->decompression_enabled) {
+		/* Prevent textures decompression when the framebuffer state
+		 * changes come from the decompression passes themselves.
+		 */
+		sctx->need_check_render_feedback = true;
+		sctx->framebuffer.do_update_surf_dirtiness = true;
+	}
 }
 
 static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
 {
 	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
 	struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
 	unsigned i, nr_cbufs = state->nr_cbufs;
 	struct r600_texture *tex = NULL;
 	struct r600_surface *cb = NULL;
 	unsigned cb_color_info = 0;
-- 
2.7.4



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