[Mesa-dev] [PATCH v2 21/23] mesa: make _mesa_texture_sub_image() static
Timothy Arceri
tarceri at itsqueeze.com
Mon Jun 5 22:07:13 UTC 2017
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
On 06/06/17 07:44, Samuel Pitoiset wrote:
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/mesa/main/teximage.c | 40 ++++++++++++++++++++--------------------
> 1 file changed, 20 insertions(+), 20 deletions(-)
>
> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> index 9285a96b68..b262e75b9d 100644
> --- a/src/mesa/main/teximage.c
> +++ b/src/mesa/main/teximage.c
> @@ -3186,15 +3186,15 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
> * Helper that implements the glTexSubImage1/2/3D()
> * and glTextureSubImage1/2/3D() functions.
> */
> -void
> -_mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
> - struct gl_texture_object *texObj,
> - struct gl_texture_image *texImage,
> - GLenum target, GLint level,
> - GLint xoffset, GLint yoffset, GLint zoffset,
> - GLsizei width, GLsizei height, GLsizei depth,
> - GLenum format, GLenum type, const GLvoid *pixels,
> - bool dsa)
> +static void
> +texture_sub_image(struct gl_context *ctx, GLuint dims,
> + struct gl_texture_object *texObj,
> + struct gl_texture_image *texImage,
> + GLenum target, GLint level,
> + GLint xoffset, GLint yoffset, GLint zoffset,
> + GLsizei width, GLsizei height, GLsizei depth,
> + GLenum format, GLenum type, const GLvoid *pixels,
> + bool dsa)
> {
> FLUSH_VERTICES(ctx, 0);
>
> @@ -3276,9 +3276,9 @@ texsubimage_err(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
> _mesa_enum_to_string(format),
> _mesa_enum_to_string(type), pixels);
>
> - _mesa_texture_sub_image(ctx, dims, texObj, texImage, target, level,
> - xoffset, yoffset, zoffset, width, height, depth,
> - format, type, pixels, false);
> + texture_sub_image(ctx, dims, texObj, texImage, target, level,
> + xoffset, yoffset, zoffset, width, height, depth,
> + format, type, pixels, false);
> }
>
>
> @@ -3376,10 +3376,10 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
> texImage = texObj->Image[i][level];
> assert(texImage);
>
> - _mesa_texture_sub_image(ctx, 3, texObj, texImage, texObj->Target,
> - level, xoffset, yoffset, 0,
> - width, height, 1, format,
> - type, pixels, true);
> + texture_sub_image(ctx, 3, texObj, texImage, texObj->Target,
> + level, xoffset, yoffset, 0,
> + width, height, 1, format,
> + type, pixels, true);
> pixels = (GLubyte *) pixels + imageStride;
> }
> }
> @@ -3387,10 +3387,10 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
> texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
> assert(texImage);
>
> - _mesa_texture_sub_image(ctx, dims, texObj, texImage, texObj->Target,
> - level, xoffset, yoffset, zoffset,
> - width, height, depth, format,
> - type, pixels, true);
> + texture_sub_image(ctx, dims, texObj, texImage, texObj->Target,
> + level, xoffset, yoffset, zoffset,
> + width, height, depth, format,
> + type, pixels, true);
> }
> }
>
>
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