[Mesa-dev] [PATCH 7/8] mesa: remove redundant _ae_invalidate_state() call

Timothy Arceri tarceri at itsqueeze.com
Wed Jun 7 11:14:38 UTC 2017


On 07/06/17 18:16, Samuel Pitoiset wrote:
> How?
_mesa_update_state() will call vbo_exec_invalidate_state() which calls 
_ae_invalidate_state() because _NEW_ARRAY is passed to FLUSH_VERTICES()


> 
> On 06/07/2017 08:02 AM, Timothy Arceri wrote:
>> The FLUSH_VERTICES(ctx, _NEW_ARRAY) above this will already cause
>> this to be called.
>> ---
>>   src/mesa/main/enable.c | 3 ---
>>   1 file changed, 3 deletions(-)
>>
>> diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
>> index ef278a3..00d672f 100644
>> --- a/src/mesa/main/enable.c
>> +++ b/src/mesa/main/enable.c
>> @@ -30,21 +30,20 @@
>>   #include "glheader.h"
>>   #include "clip.h"
>>   #include "context.h"
>>   #include "debug_output.h"
>>   #include "enable.h"
>>   #include "errors.h"
>>   #include "light.h"
>>   #include "mtypes.h"
>>   #include "enums.h"
>> -#include "api_arrayelt.h"
>>   #include "texstate.h"
>>   #define CHECK_EXTENSION(EXTNAME, CAP)                    \
>>      if (!ctx->Extensions.EXTNAME) {                    \
>>         goto invalid_enum_error;                        \
>>      }
>> @@ -119,22 +118,20 @@ client_state(struct gl_context *ctx, GLenum cap, 
>> GLboolean state)
>>         default:
>>            goto invalid_enum_error;
>>      }
>>      if (*var == state)
>>         return;
>>      FLUSH_VERTICES(ctx, _NEW_ARRAY);
>> -   _ae_invalidate_state(ctx, _NEW_ARRAY);
>> -
>>      *var = state;
>>      update_derived_primitive_restart_state(ctx);
>>      if (state)
>>         vao->_Enabled |= flag;
>>      else
>>         vao->_Enabled &= ~flag;
>>      vao->NewArrays |= flag;
>>


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