[Mesa-dev] [PATCH 4/7] radeonsi: rename shader resource decompress masks to their true meaning
Marek Olšák
maraeo at gmail.com
Wed Jun 7 19:50:56 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_blit.c | 12 ++++-----
src/gallium/drivers/radeonsi/si_descriptors.c | 38 +++++++++++++--------------
src/gallium/drivers/radeonsi/si_pipe.h | 6 ++---
3 files changed, 28 insertions(+), 28 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index 46cb646..20b08b6 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -388,21 +388,21 @@ si_flush_depth_texture(struct si_context *sctx,
levels_z, levels_s,
first_layer, last_layer);
}
}
static void
si_flush_depth_textures(struct si_context *sctx,
struct si_textures_info *textures)
{
unsigned i;
- unsigned mask = textures->depth_texture_mask;
+ unsigned mask = textures->needs_depth_decompress_mask;
while (mask) {
struct pipe_sampler_view *view;
struct si_sampler_view *sview;
struct r600_texture *tex;
i = u_bit_scan(&mask);
view = textures->views.views[i];
assert(view);
@@ -500,21 +500,21 @@ si_decompress_color_texture(struct si_context *sctx, struct r600_texture *tex,
si_blit_decompress_color(&sctx->b.b, tex, first_level, last_level, 0,
util_max_layer(&tex->resource.b.b, first_level),
false);
}
static void
si_decompress_sampler_color_textures(struct si_context *sctx,
struct si_textures_info *textures)
{
unsigned i;
- unsigned mask = textures->compressed_colortex_mask;
+ unsigned mask = textures->needs_color_decompress_mask;
while (mask) {
struct pipe_sampler_view *view;
struct r600_texture *tex;
i = u_bit_scan(&mask);
view = textures->views.views[i];
assert(view);
@@ -523,21 +523,21 @@ si_decompress_sampler_color_textures(struct si_context *sctx,
si_decompress_color_texture(sctx, tex, view->u.tex.first_level,
view->u.tex.last_level);
}
}
static void
si_decompress_image_color_textures(struct si_context *sctx,
struct si_images_info *images)
{
unsigned i;
- unsigned mask = images->compressed_colortex_mask;
+ unsigned mask = images->needs_color_decompress_mask;
while (mask) {
const struct pipe_image_view *view;
struct r600_texture *tex;
i = u_bit_scan(&mask);
view = &images->views[i];
assert(view->resource->target != PIPE_BUFFER);
@@ -657,27 +657,27 @@ static void si_decompress_textures(struct si_context *sctx, unsigned shader_mask
if (compressed_colortex_counter != sctx->b.last_compressed_colortex_counter) {
sctx->b.last_compressed_colortex_counter = compressed_colortex_counter;
si_update_compressed_colortex_masks(sctx);
}
/* Decompress color & depth textures if needed. */
mask = sctx->compressed_tex_shader_mask & shader_mask;
while (mask) {
unsigned i = u_bit_scan(&mask);
- if (sctx->samplers[i].depth_texture_mask) {
+ if (sctx->samplers[i].needs_depth_decompress_mask) {
si_flush_depth_textures(sctx, &sctx->samplers[i]);
}
- if (sctx->samplers[i].compressed_colortex_mask) {
+ if (sctx->samplers[i].needs_color_decompress_mask) {
si_decompress_sampler_color_textures(sctx, &sctx->samplers[i]);
}
- if (sctx->images[i].compressed_colortex_mask) {
+ if (sctx->images[i].needs_color_decompress_mask) {
si_decompress_image_color_textures(sctx, &sctx->images[i]);
}
}
si_check_render_feedback(sctx);
}
void si_decompress_graphics_textures(struct si_context *sctx)
{
si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
index 6955b9d..3aa2b9d 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -573,23 +573,23 @@ static bool depth_needs_decompression(struct r600_texture *rtex,
(!rtex->tc_compatible_htile ||
!r600_can_sample_zs(rtex, sview->is_stencil_sampler));
}
static void si_update_compressed_tex_shader_mask(struct si_context *sctx,
unsigned shader)
{
struct si_textures_info *samplers = &sctx->samplers[shader];
unsigned shader_bit = 1 << shader;
- if (samplers->depth_texture_mask ||
- samplers->compressed_colortex_mask ||
- sctx->images[shader].compressed_colortex_mask)
+ if (samplers->needs_depth_decompress_mask ||
+ samplers->needs_color_decompress_mask ||
+ sctx->images[shader].needs_color_decompress_mask)
sctx->compressed_tex_shader_mask |= shader_bit;
else
sctx->compressed_tex_shader_mask &= ~shader_bit;
}
static void si_set_sampler_views(struct pipe_context *ctx,
enum pipe_shader_type shader, unsigned start,
unsigned count,
struct pipe_sampler_view **views)
{
@@ -597,72 +597,72 @@ static void si_set_sampler_views(struct pipe_context *ctx,
struct si_textures_info *samplers = &sctx->samplers[shader];
int i;
if (!count || shader >= SI_NUM_SHADERS)
return;
for (i = 0; i < count; i++) {
unsigned slot = start + i;
if (!views || !views[i]) {
- samplers->depth_texture_mask &= ~(1u << slot);
- samplers->compressed_colortex_mask &= ~(1u << slot);
+ samplers->needs_depth_decompress_mask &= ~(1u << slot);
+ samplers->needs_color_decompress_mask &= ~(1u << slot);
si_set_sampler_view(sctx, shader, slot, NULL, false);
continue;
}
si_set_sampler_view(sctx, shader, slot, views[i], false);
if (views[i]->texture && views[i]->texture->target != PIPE_BUFFER) {
struct r600_texture *rtex =
(struct r600_texture*)views[i]->texture;
struct si_sampler_view *rview = (struct si_sampler_view *)views[i];
if (depth_needs_decompression(rtex, rview)) {
- samplers->depth_texture_mask |= 1u << slot;
+ samplers->needs_depth_decompress_mask |= 1u << slot;
} else {
- samplers->depth_texture_mask &= ~(1u << slot);
+ samplers->needs_depth_decompress_mask &= ~(1u << slot);
}
if (color_needs_decompression(rtex)) {
- samplers->compressed_colortex_mask |= 1u << slot;
+ samplers->needs_color_decompress_mask |= 1u << slot;
} else {
- samplers->compressed_colortex_mask &= ~(1u << slot);
+ samplers->needs_color_decompress_mask &= ~(1u << slot);
}
if (rtex->dcc_offset &&
p_atomic_read(&rtex->framebuffers_bound))
sctx->need_check_render_feedback = true;
} else {
- samplers->depth_texture_mask &= ~(1u << slot);
- samplers->compressed_colortex_mask &= ~(1u << slot);
+ samplers->needs_depth_decompress_mask &= ~(1u << slot);
+ samplers->needs_color_decompress_mask &= ~(1u << slot);
}
}
si_update_compressed_tex_shader_mask(sctx, shader);
}
static void
si_samplers_update_compressed_colortex_mask(struct si_textures_info *samplers)
{
unsigned mask = samplers->views.enabled_mask;
while (mask) {
int i = u_bit_scan(&mask);
struct pipe_resource *res = samplers->views.views[i]->texture;
if (res && res->target != PIPE_BUFFER) {
struct r600_texture *rtex = (struct r600_texture *)res;
if (color_needs_decompression(rtex)) {
- samplers->compressed_colortex_mask |= 1u << i;
+ samplers->needs_color_decompress_mask |= 1u << i;
} else {
- samplers->compressed_colortex_mask &= ~(1u << i);
+ samplers->needs_color_decompress_mask &= ~(1u << i);
}
}
}
}
/* IMAGE VIEWS */
static void
si_release_image_views(struct si_images_info *images)
{
@@ -695,21 +695,21 @@ si_image_views_begin_new_cs(struct si_context *sctx, struct si_images_info *imag
static void
si_disable_shader_image(struct si_context *ctx, unsigned shader, unsigned slot)
{
struct si_images_info *images = &ctx->images[shader];
if (images->enabled_mask & (1u << slot)) {
struct si_descriptors *descs = si_sampler_and_image_descriptors(ctx, shader);
unsigned desc_slot = si_get_image_slot(slot);
pipe_resource_reference(&images->views[slot].resource, NULL);
- images->compressed_colortex_mask &= ~(1 << slot);
+ images->needs_color_decompress_mask &= ~(1 << slot);
memcpy(descs->list + desc_slot*8, null_image_descriptor, 8*4);
images->enabled_mask &= ~(1u << slot);
/* two 8-byte images share one 16-byte slot */
descs->dirty_mask |= 1u << (desc_slot / 2);
ctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
}
}
static void
@@ -749,21 +749,21 @@ static void si_set_shader_image(struct si_context *ctx,
if (res->b.b.target == PIPE_BUFFER) {
if (view->access & PIPE_IMAGE_ACCESS_WRITE)
si_mark_image_range_valid(view);
si_make_buffer_descriptor(screen, res,
view->format,
view->u.buf.offset,
view->u.buf.size, desc);
si_set_buf_desc_address(res, view->u.buf.offset, desc + 4);
- images->compressed_colortex_mask &= ~(1 << slot);
+ images->needs_color_decompress_mask &= ~(1 << slot);
res->bind_history |= PIPE_BIND_SHADER_IMAGE;
} else {
static const unsigned char swizzle[4] = { 0, 1, 2, 3 };
struct r600_texture *tex = (struct r600_texture *)res;
unsigned level = view->u.tex.level;
unsigned width, height, depth, hw_level;
bool uses_dcc = vi_dcc_enabled(tex, level);
assert(!tex->is_depth);
assert(tex->fmask.size == 0);
@@ -775,23 +775,23 @@ static void si_set_shader_image(struct si_context *ctx,
* The decompression is relatively cheap if the surface
* has been decompressed already.
*/
if (r600_texture_disable_dcc(&ctx->b, tex))
uses_dcc = false;
else
ctx->b.decompress_dcc(&ctx->b.b, tex);
}
if (color_needs_decompression(tex)) {
- images->compressed_colortex_mask |= 1 << slot;
+ images->needs_color_decompress_mask |= 1 << slot;
} else {
- images->compressed_colortex_mask &= ~(1 << slot);
+ images->needs_color_decompress_mask &= ~(1 << slot);
}
if (uses_dcc &&
p_atomic_read(&tex->framebuffers_bound))
ctx->need_check_render_feedback = true;
if (ctx->b.chip_class >= GFX9) {
/* Always set the base address. The swizzle modes don't
* allow setting mipmap level offsets as the base.
*/
@@ -870,23 +870,23 @@ si_images_update_compressed_colortex_mask(struct si_images_info *images)
unsigned mask = images->enabled_mask;
while (mask) {
int i = u_bit_scan(&mask);
struct pipe_resource *res = images->views[i].resource;
if (res && res->target != PIPE_BUFFER) {
struct r600_texture *rtex = (struct r600_texture *)res;
if (color_needs_decompression(rtex)) {
- images->compressed_colortex_mask |= 1 << i;
+ images->needs_color_decompress_mask |= 1 << i;
} else {
- images->compressed_colortex_mask &= ~(1 << i);
+ images->needs_color_decompress_mask &= ~(1 << i);
}
}
}
}
/* SAMPLER STATES */
static void si_bind_sampler_states(struct pipe_context *ctx,
enum pipe_shader_type shader,
unsigned start, unsigned count, void **states)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 5559946..b5c7797 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -146,27 +146,27 @@ struct si_sampler_state {
struct si_cs_shader_state {
struct si_compute *program;
struct si_compute *emitted_program;
unsigned offset;
bool initialized;
bool uses_scratch;
};
struct si_textures_info {
struct si_sampler_views views;
- uint32_t depth_texture_mask; /* which textures are depth */
- uint32_t compressed_colortex_mask;
+ uint32_t needs_depth_decompress_mask;
+ uint32_t needs_color_decompress_mask;
};
struct si_images_info {
struct pipe_image_view views[SI_NUM_IMAGES];
- uint32_t compressed_colortex_mask;
+ uint32_t needs_color_decompress_mask;
unsigned enabled_mask;
};
struct si_framebuffer {
struct r600_atom atom;
struct pipe_framebuffer_state state;
unsigned nr_samples;
unsigned log_samples;
unsigned compressed_cb_mask;
unsigned colorbuf_enabled_4bit;
--
2.7.4
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