[Mesa-dev] [PATCH 2/7] radeonsi: disable the patch ID workaround on SI when the patch ID isn't used (v2)

Marek Olšák maraeo at gmail.com
Wed Jun 7 19:50:54 UTC 2017


From: Marek Olšák <marek.olsak at amd.com>

The workaround causes a massive performance decrease on 1-SE parts.
(Cape Verde, Hainan, Oland)

The performance regression is already part of 17.0 and 17.1.

v2: check tess_uses_prim_id

Cc: 17.0 17.1 <mesa-stable at lists.freedesktop.org>
---
 src/gallium/drivers/radeonsi/si_pipe.h       |  1 +
 src/gallium/drivers/radeonsi/si_state_draw.c | 35 ++++++++++++++++------------
 2 files changed, 21 insertions(+), 15 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 108929c..5559946 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -364,20 +364,21 @@ struct si_context {
 	unsigned		spi_tmpring_size;
 
 	struct r600_resource	*compute_scratch_buffer;
 
 	/* Emitted derived tessellation state. */
 	/* Local shader (VS), or HS if LS-HS are merged. */
 	struct si_shader	*last_ls;
 	struct si_shader_selector *last_tcs;
 	int			last_num_tcs_input_cp;
 	int			last_tes_sh_base;
+	bool			last_tess_uses_primid;
 	unsigned		last_num_patches;
 
 	/* Debug state. */
 	bool			is_debug;
 	struct radeon_saved_cs	last_gfx;
 	struct r600_resource	*last_trace_buf;
 	struct r600_resource	*trace_buf;
 	unsigned		trace_id;
 	uint64_t		dmesg_timestamp;
 	unsigned		apitrace_call_number;
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index cd069e3..8508259 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -95,20 +95,23 @@ static void si_emit_derived_tess_state(struct si_context *sctx,
 				       const struct pipe_draw_info *info,
 				       unsigned *num_patches)
 {
 	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
 	struct si_shader *ls_current;
 	struct si_shader_selector *ls;
 	/* The TES pointer will only be used for sctx->last_tcs.
 	 * It would be wrong to think that TCS = TES. */
 	struct si_shader_selector *tcs =
 		sctx->tcs_shader.cso ? sctx->tcs_shader.cso : sctx->tes_shader.cso;
+	unsigned tess_uses_primid = sctx->ia_multi_vgt_param_key.u.tess_uses_prim_id;
+	bool has_primid_instancing_bug = sctx->b.chip_class == SI &&
+					 sctx->b.screen->info.max_se == 1;
 	unsigned tes_sh_base = sctx->shader_userdata.sh_base[PIPE_SHADER_TESS_EVAL];
 	unsigned num_tcs_input_cp = info->vertices_per_patch;
 	unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
 	unsigned num_tcs_patch_outputs;
 	unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
 	unsigned input_patch_size, output_patch_size, output_patch0_offset;
 	unsigned perpatch_output_offset, lds_size;
 	unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
 	unsigned offchip_layout, hardware_lds_size, ls_hs_config;
 
@@ -121,29 +124,32 @@ static void si_emit_derived_tess_state(struct si_context *sctx,
 
 		ls = ls_current->key.part.tcs.ls;
 	} else {
 		ls_current = sctx->vs_shader.current;
 		ls = sctx->vs_shader.cso;
 	}
 
 	if (sctx->last_ls == ls_current &&
 	    sctx->last_tcs == tcs &&
 	    sctx->last_tes_sh_base == tes_sh_base &&
-	    sctx->last_num_tcs_input_cp == num_tcs_input_cp) {
+	    sctx->last_num_tcs_input_cp == num_tcs_input_cp &&
+	    (!has_primid_instancing_bug ||
+	     (sctx->last_tess_uses_primid == tess_uses_primid))) {
 		*num_patches = sctx->last_num_patches;
 		return;
 	}
 
 	sctx->last_ls = ls_current;
 	sctx->last_tcs = tcs;
 	sctx->last_tes_sh_base = tes_sh_base;
 	sctx->last_num_tcs_input_cp = num_tcs_input_cp;
+	sctx->last_tess_uses_primid = tess_uses_primid;
 
 	/* This calculates how shader inputs and outputs among VS, TCS, and TES
 	 * are laid out in LDS. */
 	num_tcs_inputs = util_last_bit64(ls->outputs_written);
 
 	if (sctx->tcs_shader.cso) {
 		num_tcs_outputs = util_last_bit64(tcs->outputs_written);
 		num_tcs_output_cp = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
 		num_tcs_patch_outputs = util_last_bit64(tcs->patch_outputs_written);
 	} else {
@@ -187,36 +193,35 @@ static void si_emit_derived_tess_state(struct si_context *sctx,
 	 * specific value is taken from the proprietary driver.
 	 */
 	*num_patches = MIN2(*num_patches, 40);
 
 	if (sctx->b.chip_class == SI) {
 		/* SI bug workaround, related to power management. Limit LS-HS
 		 * threadgroups to only one wave.
 		 */
 		unsigned one_wave = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp);
 		*num_patches = MIN2(*num_patches, one_wave);
-
-		if (sctx->screen->b.info.max_se == 1) {
-			/* The VGT HS block increments the patch ID unconditionally
-			 * within a single threadgroup. This results in incorrect
-			 * patch IDs when instanced draws are used.
-			 *
-			 * The intended solution is to restrict threadgroups to
-			 * a single instance by setting SWITCH_ON_EOI, which
-			 * should cause IA to split instances up. However, this
-			 * doesn't work correctly on SI when there is no other
-			 * SE to switch to.
-			 */
-			*num_patches = 1;
-		}
 	}
 
+	/* The VGT HS block increments the patch ID unconditionally
+	 * within a single threadgroup. This results in incorrect
+	 * patch IDs when instanced draws are used.
+	 *
+	 * The intended solution is to restrict threadgroups to
+	 * a single instance by setting SWITCH_ON_EOI, which
+	 * should cause IA to split instances up. However, this
+	 * doesn't work correctly on SI when there is no other
+	 * SE to switch to.
+	 */
+	if (has_primid_instancing_bug)
+		*num_patches = 1;
+
 	sctx->last_num_patches = *num_patches;
 
 	output_patch0_offset = input_patch_size * *num_patches;
 	perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
 
 	/* Compute userdata SGPRs. */
 	assert(((input_vertex_size / 4) & ~0xff) == 0);
 	assert(((output_vertex_size / 4) & ~0xff) == 0);
 	assert(((input_patch_size / 4) & ~0x1fff) == 0);
 	assert(((output_patch_size / 4) & ~0x1fff) == 0);
-- 
2.7.4



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