[Mesa-dev] [PATCH v3 43/63] st/mesa: add st_create_{texture, image}_handle_from_unit() helper
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri Jun 9 13:35:41 UTC 2017
v2: - remove "texture" parameter from create_texture_handle()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com> (v1)
Reviewed-by: Marek Olšák <marek.olsak at amd.com> (v2)
---
src/mesa/state_tracker/st_texture.c | 41 +++++++++++++++++++++++++++++++++++++
1 file changed, 41 insertions(+)
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 2e9856dcdf..7da111f39f 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -420,3 +420,44 @@ st_create_color_map_texture(struct gl_context *ctx)
texSize, texSize, 1, 1, 0, PIPE_BIND_SAMPLER_VIEW);
return pt;
}
+
+
+/**
+ * Create a texture handle from a texture unit.
+ */
+static GLuint64
+st_create_texture_handle_from_unit(struct st_context *st,
+ struct gl_program *prog, GLuint texUnit)
+{
+ struct gl_context *ctx = st->ctx;
+ struct gl_texture_object *texObj;
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_sampler_view *view;
+ struct pipe_sampler_state sampler;
+
+ if (!st_update_single_texture(st, &view, texUnit, prog->sh.data->Version))
+ return 0;
+
+ st_convert_sampler_from_unit(st, &sampler, texUnit);
+
+ texObj = ctx->Texture.Unit[texUnit]._Current;
+ assert(texObj);
+
+ return pipe->create_texture_handle(pipe, view, &sampler);
+}
+
+
+/**
+ * Create an image handle from an image unit.
+ */
+static GLuint64
+st_create_image_handle_from_unit(struct st_context *st,
+ struct gl_program *prog, GLuint imgUnit)
+{
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_image_view img;
+
+ st_convert_image_from_unit(st, &img, imgUnit);
+
+ return pipe->create_image_handle(pipe, &img);
+}
--
2.13.1
More information about the mesa-dev
mailing list