[Mesa-dev] [PATCH v3 42/63] st/mesa: add st_convert_image_from_unit() helper

Samuel Pitoiset samuel.pitoiset at gmail.com
Fri Jun 9 13:35:40 UTC 2017


Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
---
 src/mesa/state_tracker/st_atom_image.c | 33 ++++++++++++++++++++++-----------
 src/mesa/state_tracker/st_texture.h    |  5 +++++
 2 files changed, 27 insertions(+), 11 deletions(-)

diff --git a/src/mesa/state_tracker/st_atom_image.c b/src/mesa/state_tracker/st_atom_image.c
index 381eca191a..5b914637a2 100644
--- a/src/mesa/state_tracker/st_atom_image.c
+++ b/src/mesa/state_tracker/st_atom_image.c
@@ -102,6 +102,27 @@ st_convert_image(const struct st_context *st, const struct gl_image_unit *u,
    }
 }
 
+/**
+ * Get a pipe_image_view object from an image unit.
+ */
+void
+st_convert_image_from_unit(const struct st_context *st,
+                           struct pipe_image_view *img,
+                           GLuint imgUnit)
+{
+   struct gl_image_unit *u = &st->ctx->ImageUnits[imgUnit];
+   struct st_texture_object *stObj = st_texture_object(u->TexObj);
+
+   if (!_mesa_is_image_unit_valid(st->ctx, u) ||
+       !st_finalize_texture(st->ctx, st->pipe, u->TexObj, 0) ||
+       !stObj->pt) {
+      memset(img, 0, sizeof(*img));
+      return;
+   }
+
+   st_convert_image(st, u, img);
+}
+
 static void
 st_bind_images(struct st_context *st, struct gl_program *prog,
                enum pipe_shader_type shader_type)
@@ -116,19 +137,9 @@ st_bind_images(struct st_context *st, struct gl_program *prog,
    c = &st->ctx->Const.Program[prog->info.stage];
 
    for (i = 0; i < prog->info.num_images; i++) {
-      struct gl_image_unit *u =
-         &st->ctx->ImageUnits[prog->sh.ImageUnits[i]];
-      struct st_texture_object *stObj = st_texture_object(u->TexObj);
       struct pipe_image_view *img = &images[i];
 
-      if (!_mesa_is_image_unit_valid(st->ctx, u) ||
-          !st_finalize_texture(st->ctx, st->pipe, u->TexObj, 0) ||
-          !stObj->pt) {
-         memset(img, 0, sizeof(*img));
-         continue;
-      }
-
-      st_convert_image(st, u, img);
+      st_convert_image_from_unit(st, img, prog->sh.ImageUnits[i]);
    }
    cso_set_shader_images(st->cso_context, shader_type, 0,
                          prog->info.num_images, images);
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index e73de2f1d3..7f8a0cb841 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -259,6 +259,11 @@ st_convert_image(const struct st_context *st, const struct gl_image_unit *u,
                  struct pipe_image_view *img);
 
 void
+st_convert_image_from_unit(const struct st_context *st,
+                           struct pipe_image_view *img,
+                           GLuint imgUnit);
+
+void
 st_convert_sampler(const struct st_context *st,
                    const struct gl_texture_object *texobj,
                    const struct gl_sampler_object *msamp,
-- 
2.13.1



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