[Mesa-dev] [PATCH 0/3] [RFC] mesa/st: glsl_to_tgsi: improved temp-reg lifetime estimation
Gert Wollny
gw.fossdev at gmail.com
Mon Jun 12 13:35:42 UTC 2017
Hello Nicolai,
Am Montag, den 12.06.2017, 12:17 +0200 schrieb Nicolai Hähnle:
> > spec/arb_shader_bit_encoding/execution/and-clamp: fail fail pass
> > fail
> >
> >
> >
> It's disconcerting that you have tests here whose pass status is
> unstable. Those tests really should be deterministic.
When I run only these tests ("all" and specified with -t ) then they
always pass (= three times in a row).
spec/glsl-1.50/execution/variable-indexing/gs-input-array-vec2-
> > index-
> > rd: fail fail pass pass
> >
This one actually now passes because of the patch (before it failed
because it needed 125 registers, and only 124 are free to be used.
> > spec/arb_shading_language_420pack/active sampler conflict: fail
> > fail pass fail
> >
> > spec/nv_conditional_render/drawpixels: fail pass fail pass
> >
> > spec/nv_conditional_render/vertex_array: fail pass pass pass >
These, however, are unstable, independent on whether my patches are
applied or not.
Best,
Gert
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