[Mesa-dev] [PATCH] st/mesa: don't update MSAA states for GL_FRAMEBUFFER_SRGB

Nicolai Hähnle nhaehnle at gmail.com
Wed Jun 14 07:36:56 UTC 2017


Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>

On 14.06.2017 02:48, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> 
> ---
>   src/mesa/state_tracker/st_context.c | 2 +-
>   1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
> index b99a53b..0d376e4 100644
> --- a/src/mesa/state_tracker/st_context.c
> +++ b/src/mesa/state_tracker/st_context.c
> @@ -511,21 +511,21 @@ static void st_init_driver_flags(struct st_context *st)
>   
>      f->NewArray = ST_NEW_VERTEX_ARRAYS;
>      f->NewRasterizerDiscard = ST_NEW_RASTERIZER;
>      f->NewUniformBuffer = ST_NEW_UNIFORM_BUFFER;
>      f->NewDefaultTessLevels = ST_NEW_TESS_STATE;
>      f->NewTextureBuffer = ST_NEW_SAMPLER_VIEWS;
>      f->NewAtomicBuffer = ST_NEW_ATOMIC_BUFFER;
>      f->NewShaderStorageBuffer = ST_NEW_STORAGE_BUFFER;
>      f->NewImageUnits = ST_NEW_IMAGE_UNITS;
>      f->NewWindowRectangles = ST_NEW_WINDOW_RECTANGLES;
> -   f->NewFramebufferSRGB = ST_NEW_FRAMEBUFFER;
> +   f->NewFramebufferSRGB = ST_NEW_FB_STATE;
>      f->NewScissorRect = ST_NEW_SCISSOR;
>      f->NewScissorTest = ST_NEW_SCISSOR | ST_NEW_RASTERIZER;
>   }
>   
>   struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
>                                        const struct gl_config *visual,
>                                        struct st_context *share,
>                                        const struct st_config_options *options)
>   {
>      struct gl_context *ctx;
> 


-- 
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.


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