[Mesa-dev] [PATCH] mesa: don't set _NEW_PROGRAM_CONSTANTS for non-bindless opaque uniforms
Timothy Arceri
tarceri at itsqueeze.com
Thu Jun 15 21:29:05 UTC 2017
On 16/06/17 01:02, Marek Olšák wrote:
> This conflicts with:
> https://patchwork.freedesktop.org/patch/161252/
I'll send a version 2 once that lands, thanks.
>
> Marek
>
> On Thu, Jun 15, 2017 at 12:59 PM, Timothy Arceri <tarceri at itsqueeze.com> wrote:
>> ---
>>
>> I haven't tried to benchmark/profile this with anything but it makes
>> sense to try skip this if we can.
>>
>> src/mesa/main/uniform_query.cpp | 6 +++++-
>> 1 file changed, 5 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
>> index fed33df..364e8a0 100644
>> --- a/src/mesa/main/uniform_query.cpp
>> +++ b/src/mesa/main/uniform_query.cpp
>> @@ -1049,21 +1049,25 @@ _mesa_uniform(GLint location, GLsizei count, const GLvoid *values,
>> * element that exceeds the highest array element index used, as
>> * reported by GetActiveUniform, will be ignored by the GL."
>> *
>> * Clamp 'count' to a valid value. Note that for non-arrays a count > 1
>> * will have already generated an error.
>> */
>> if (uni->array_elements != 0) {
>> count = MIN2(count, (int) (uni->array_elements - offset));
>> }
>>
>> - FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
>> + FLUSH_VERTICES(ctx, 0);
>> +
>> + if (uni->is_bindless || !uni->type->contains_opaque()) {
>> + ctx->NewState |= _NEW_PROGRAM_CONSTANTS;
>> + }
>>
>> /* Store the data in the "actual type" backing storage for the uniform.
>> */
>> if (!uni->type->is_boolean() && !uni->is_bindless) {
>> memcpy(&uni->storage[size_mul * components * offset], values,
>> sizeof(uni->storage[0]) * components * count * size_mul);
>> } else if (uni->is_bindless) {
>> const union gl_constant_value *src =
>> (const union gl_constant_value *) values;
>> GLuint64 *dst = (GLuint64 *)&uni->storage[components * offset].i;
>> --
>> 2.9.4
>>
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