[Mesa-dev] [PATCH] mesa: don't set _NEW_PROGRAM_CONSTANTS for non-bindless opaque uniforms
Marek Olšák
maraeo at gmail.com
Thu Jun 15 15:02:20 UTC 2017
This conflicts with:
https://patchwork.freedesktop.org/patch/161252/
Marek
On Thu, Jun 15, 2017 at 12:59 PM, Timothy Arceri <tarceri at itsqueeze.com> wrote:
> ---
>
> I haven't tried to benchmark/profile this with anything but it makes
> sense to try skip this if we can.
>
> src/mesa/main/uniform_query.cpp | 6 +++++-
> 1 file changed, 5 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
> index fed33df..364e8a0 100644
> --- a/src/mesa/main/uniform_query.cpp
> +++ b/src/mesa/main/uniform_query.cpp
> @@ -1049,21 +1049,25 @@ _mesa_uniform(GLint location, GLsizei count, const GLvoid *values,
> * element that exceeds the highest array element index used, as
> * reported by GetActiveUniform, will be ignored by the GL."
> *
> * Clamp 'count' to a valid value. Note that for non-arrays a count > 1
> * will have already generated an error.
> */
> if (uni->array_elements != 0) {
> count = MIN2(count, (int) (uni->array_elements - offset));
> }
>
> - FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
> + FLUSH_VERTICES(ctx, 0);
> +
> + if (uni->is_bindless || !uni->type->contains_opaque()) {
> + ctx->NewState |= _NEW_PROGRAM_CONSTANTS;
> + }
>
> /* Store the data in the "actual type" backing storage for the uniform.
> */
> if (!uni->type->is_boolean() && !uni->is_bindless) {
> memcpy(&uni->storage[size_mul * components * offset], values,
> sizeof(uni->storage[0]) * components * count * size_mul);
> } else if (uni->is_bindless) {
> const union gl_constant_value *src =
> (const union gl_constant_value *) values;
> GLuint64 *dst = (GLuint64 *)&uni->storage[components * offset].i;
> --
> 2.9.4
>
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