[Mesa-dev] [PATCH] i965: don't call dup() twice when calling eglDupNativeFenceFDANDROID.
Tapani Pälli
tapani.palli at intel.com
Fri Jun 16 07:21:40 UTC 2017
From: Randy Xu <randy.xu at intel.com>
This was causing crashes in Vulkan and GLES stress testing.
Currently, both libEGL and the DRI module call dup when the function
is called. Remove the former since it's ultimately a driver decision
how to manage the file descriptor.
v2: remove dup from the EGL layer (Emil Velikov)
Fixes: 0201f01dc4e ("egl: add EGL_ANDROID_native_fence_sync")
Signed-off-by: Randy Xu <randy.xu at intel.com>
---
src/egl/drivers/dri2/egl_dri2.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index 020a0bc..0caccd4 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -2885,7 +2885,7 @@ dri2_dup_native_fence_fd(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync)
return EGL_NO_NATIVE_FENCE_FD_ANDROID;
}
- return dup(sync->SyncFd);
+ return sync->SyncFd;
}
static EGLint
--
2.9.4
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