[Mesa-dev] [PATCH 08/13] anv: Adjust params of color buffer transitioning functions
Jason Ekstrand
jason at jlekstrand.net
Tue Jun 20 00:08:07 UTC 2017
On Mon, Jun 19, 2017 at 4:57 PM, Nanley Chery <nanleychery at gmail.com> wrote:
> On Mon, Jun 19, 2017 at 04:33:29PM -0700, Jason Ekstrand wrote:
> > On Tue, Jun 13, 2017 at 11:41 AM, Nanley Chery <nanleychery at gmail.com>
> > wrote:
> >
> > > Splitting out these fields will make the color buffer transitioning
> > > function simpler when it gains more features.
> > >
> > > Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
> > > ---
> > > src/intel/vulkan/anv_blorp.c | 33 ++++++++++++------------------
> --
> > > src/intel/vulkan/anv_private.h | 4 ++--
> > > src/intel/vulkan/genX_cmd_buffer.c | 39
> +++++++++++++++++++++++++-----
> > > --------
> > > 3 files changed, 40 insertions(+), 36 deletions(-)
> > >
> > > diff --git a/src/intel/vulkan/anv_blorp.c
> b/src/intel/vulkan/anv_blorp.c
> > > index ff3d7b126f..2d970ac3a7 100644
> > > --- a/src/intel/vulkan/anv_blorp.c
> > > +++ b/src/intel/vulkan/anv_blorp.c
> > > @@ -1433,12 +1433,17 @@ void anv_CmdResolveImage(
> > > void
> > > anv_image_ccs_clear(struct anv_cmd_buffer *cmd_buffer,
> > > const struct anv_image *image,
> > > - const struct isl_view *view,
> > > - const VkImageSubresourceRange *subresourceRange)
> > > + const uint32_t base_level, const uint32_t
> level_count,
> > > + const uint32_t base_layer, uint32_t layer_count)
> > > {
> > > assert(anv_image_has_color_aux(image) && image->samples == 1);
> > > assert(image->type == VK_IMAGE_TYPE_3D || image->extent.depth ==
> 1);
> > >
> > > + if (image->type == VK_IMAGE_TYPE_3D) {
> > > + assert(base_layer == 0);
> > > + assert(layer_count == anv_minify(image->extent.depth,
> base_level));
> > > + }
> > > +
> > > struct blorp_batch batch;
> > > blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer,
> 0);
> > >
> > > @@ -1464,11 +1469,8 @@ anv_image_ccs_clear(struct anv_cmd_buffer
> > > *cmd_buffer,
> > > cmd_buffer->state.pending_pipe_bits |=
> > > ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
> > >
> > > - const uint32_t level_count =
> > > - view ? view->levels : anv_get_levelCount(image,
> subresourceRange);
> > > for (uint32_t l = 0; l < level_count; l++) {
> > > - const uint32_t level =
> > > - (view ? view->base_level : subresourceRange->baseMipLevel)
> + l;
> > > + const uint32_t level = base_level + l;
> > >
> > > const VkExtent3D extent = {
> > > .width = anv_minify(image->extent.width, level),
> > > @@ -1476,24 +1478,13 @@ anv_image_ccs_clear(struct anv_cmd_buffer
> > > *cmd_buffer,
> > > .depth = anv_minify(image->extent.depth, level),
> > > };
> > >
> > > - /* Blorp likes to treat 2D_ARRAY and 3D the same. */
> > > - uint32_t blorp_base_layer, blorp_layer_count;
> > > - if (image->type == VK_IMAGE_TYPE_3D) {
> > > - blorp_base_layer = 0;
> > > - blorp_layer_count = extent.depth;
> > > - } else if (view) {
> > > - blorp_base_layer = view->base_array_layer;
> > > - blorp_layer_count = view->array_len;
> > > - } else {
> > > - blorp_base_layer = subresourceRange->baseArrayLayer;
> > > - blorp_layer_count = anv_get_layerCount(image,
> subresourceRange);
> > > - }
> > > + if (image->type == VK_IMAGE_TYPE_3D)
> > > + layer_count = extent.depth;
> > >
> >
> > Don't you need to minify here? Also, given the assert above, is it
> needed
> > at all?
> >
> >
>
> The minify of extent.depth happens a couple lines above. The layer_count
> value changes with the miplevel.
>
Right. I missed that. In that case, this looks good.
--Jason
> -Nanley
>
> > >
> > > assert(level < anv_color_aux_levels(image));
> > > - assert(blorp_base_layer + blorp_layer_count <=
> > > - anv_color_aux_layers(image, level));
> > > + assert(base_layer + layer_count <= anv_color_aux_layers(image,
> > > level));
> > > blorp_fast_clear(&batch, &surf, surf.surf->format,
> > > - level, blorp_base_layer, blorp_layer_count,
> > > + level, base_layer, layer_count,
> > > 0, 0, extent.width, extent.height);
> > > }
> > >
> > > diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_
> > > private.h
> > > index 32aec7782b..5401c09f02 100644
> > > --- a/src/intel/vulkan/anv_private.h
> > > +++ b/src/intel/vulkan/anv_private.h
> > > @@ -2130,8 +2130,8 @@ anv_gen8_hiz_op_resolve(struct anv_cmd_buffer
> > > *cmd_buffer,
> > > void
> > > anv_image_ccs_clear(struct anv_cmd_buffer *cmd_buffer,
> > > const struct anv_image *image,
> > > - const struct isl_view *view,
> > > - const VkImageSubresourceRange *subresourceRange);
> > > + const uint32_t base_level, const uint32_t
> level_count,
> > > + const uint32_t base_layer, uint32_t layer_count);
> > >
> > > enum isl_aux_usage
> > > anv_layout_to_aux_usage(const struct gen_device_info * const devinfo,
> > > diff --git a/src/intel/vulkan/genX_cmd_buffer.c
> > > b/src/intel/vulkan/genX_cmd_buffer.c
> > > index 1027b64cb7..c8c7f8fbd6 100644
> > > --- a/src/intel/vulkan/genX_cmd_buffer.c
> > > +++ b/src/intel/vulkan/genX_cmd_buffer.c
> > > @@ -384,10 +384,10 @@ transition_depth_buffer(struct anv_cmd_buffer
> > > *cmd_buffer,
> > > static void
> > > transition_color_buffer(struct anv_cmd_buffer *cmd_buffer,
> > > const struct anv_image *image,
> > > + const uint32_t base_level, uint32_t
> level_count,
> > > + uint32_t base_layer, uint32_t layer_count,
> > > VkImageLayout initial_layout,
> > > - VkImageLayout final_layout,
> > > - const struct isl_view *view,
> > > - const VkImageSubresourceRange
> *subresourceRange)
> > > + VkImageLayout final_layout)
> > > {
> > > if (image->aux_usage != ISL_AUX_USAGE_CCS_E)
> > > return;
> > > @@ -396,13 +396,20 @@ transition_color_buffer(struct anv_cmd_buffer
> > > *cmd_buffer,
> > > initial_layout != VK_IMAGE_LAYOUT_PREINITIALIZED)
> > > return;
> > >
> > > + /* A transition of a 3D subresource works on all slices at a time.
> */
> > > + if (image->type == VK_IMAGE_TYPE_3D) {
> > > + base_layer = 0;
> > > + layer_count = anv_minify(image->extent.depth, base_level);
> > > + }
> > > +
> > > #if GEN_GEN >= 9
> > > /* We're transitioning from an undefined layout so it doesn't
> really
> > > matter
> > > * what data ends up in the color buffer. We do, however, need to
> > > ensure
> > > * that the CCS has valid data in it. One easy way to do that is
> to
> > > * fast-clear the specified range.
> > > */
> > > - anv_image_ccs_clear(cmd_buffer, image, view, subresourceRange);
> > > + anv_image_ccs_clear(cmd_buffer, image, base_level, level_count,
> > > + base_layer, layer_count);
> > > #endif
> > > }
> > >
> > > @@ -987,18 +994,21 @@ void genX(CmdPipelineBarrier)(
> > > src_flags |= pImageMemoryBarriers[i].srcAccessMask;
> > > dst_flags |= pImageMemoryBarriers[i].dstAccessMask;
> > > ANV_FROM_HANDLE(anv_image, image, pImageMemoryBarriers[i].image)
> ;
> > > - if (pImageMemoryBarriers[i].subresourceRange.aspectMask &
> > > - VK_IMAGE_ASPECT_DEPTH_BIT) {
> > > + const VkImageSubresourceRange *range =
> > > + &pImageMemoryBarriers[i].subresourceRange;
> > > +
> > > + if (range->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) {
> > > transition_depth_buffer(cmd_buffer, image,
> > > pImageMemoryBarriers[i].oldLayout,
> > > pImageMemoryBarriers[i].newLayout);
> > > - } else if (pImageMemoryBarriers[i].subresourceRange.aspectMask
> ==
> > > - VK_IMAGE_ASPECT_COLOR_BIT) {
> > > + } else if (range->aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) {
> > > transition_color_buffer(cmd_buffer, image,
> > > + range->baseMipLevel,
> > > + anv_get_levelCount(image, range),
> > > + range->baseArrayLayer,
> > > + anv_get_layerCount(image, range),
> > > pImageMemoryBarriers[i].oldLayout,
> > > - pImageMemoryBarriers[i].newLayout,
> > > - NULL,
> > > - &pImageMemoryBarriers[i].
> > > subresourceRange);
> > > + pImageMemoryBarriers[i].newLayout);
> > > }
> > > }
> > >
> > > @@ -2485,10 +2495,13 @@ cmd_buffer_subpass_transition_layouts(struct
> > > anv_cmd_buffer * const cmd_buffer,
> > > image->aspects, target_layout);
> > > } else if (image->aspects == VK_IMAGE_ASPECT_COLOR_BIT) {
> > > transition_color_buffer(cmd_buffer, image,
> > > - att_state->current_layout,
> target_layout,
> > > - &iview->isl, NULL);
> > > + iview->isl.base_level, 1,
> > > + iview->isl.base_array_layer,
> > > + iview->isl.array_len,
> > > + att_state->current_layout,
> > > target_layout);
> > > }
> > >
> > > +
> > > att_state->current_layout = target_layout;
> > > }
> > > }
> > > --
> > > 2.13.1
> > >
> > > _______________________________________________
> > > mesa-dev mailing list
> > > mesa-dev at lists.freedesktop.org
> > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> > >
>
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