[Mesa-dev] [Bug 100091] Failure to create folder for on-disk shader cache

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Mar 7 10:05:31 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=100091

--- Comment #4 from Timothy Arceri <t_arceri at yahoo.com.au> ---
(In reply to John from comment #3)
> That's right I have both folders.
> 
> How do you create the identifier? I find it quite strange that the folder's
> number on disk is only one away from the one expected. Last week when I
> reported a similar issue on phoronix, I believe it was similar (but without
> the 32/64b folders).
> 
> Thanks!

That id is the time at which the Mesa binary was last modified. Also once the
cache is created the path is stored in memory so that makes what you are
reporting doubly odd.

Do you have any programming experience? Any chance of you being able to a debug
build through gdb? The functions you would want to look at are in disk_cache.c.

I tried to install the trail but I get stuck with missing buttons and text
boxes in the Battle.Net app.

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20170307/37b9512a/attachment-0001.html>


More information about the mesa-dev mailing list