[Mesa-dev] [Bug 100091] Failure to create folder for on-disk shader cache

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Mar 7 11:15:10 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=100091

--- Comment #6 from Andy Furniss <adf.lists at gmail.com> ---
(In reply to John from comment #0)
> Hello,
> 
> I am on mesa-git, built from around 1AM this morning.
> This has the patches that add the 32/64b folders, but it's still not working
> in with the game StarCraft II running through wine.

Did you restart x so it also used the new mesa?

I saw a few of these late last night, now I normally remember to re-start x but
it's possible I forgot.

My test case was using a video player with a shader de-interlace - other
settings that (I guess) also use shaders didn't produce the logging.

Anyway after booting up today they are gone.

Trying to reproduce by building newer mesa again today and deliberately not
re-starting x doesn't re-produce, but then maybe I would have to put mesa back
to where it was commit wise before I updated last night to properly re-produce.

In summary - if you re-boot do the errors go away?

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20170307/a1b87b23/attachment.html>


More information about the mesa-dev mailing list