[Mesa-dev] [Bug 100063] vsync setting of OpenGL programs is ignored

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Mar 8 01:10:21 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=100063

--- Comment #8 from Grazvydas Ignotas <notasas at gmail.com> ---
I wanted to do more testing today, but it doesn't seem to reproduce any more on
my games, except for The Talos Principle. I can confirm vsync works correctly
on Unigine Valley, Left 4 Dead 2, Black Mesa, Tomb Raider, I don't have Dirt:
Showdown or Payday 2.

For Talos, I think I've found what's going on and sent a patch:
https://lists.freedesktop.org/archives/mesa-dev/2017-March/147099.html

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