[Mesa-dev] [Bug 100073] Shader Disk Cache 32/64 bit detection has a flaw. Missed existence of x32 ABI

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Mar 10 13:27:13 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=100073

--- Comment #23 from Grazvydas Ignotas <notasas at gmail.com> ---
(In reply to oiaohm from comment #21)
> This is why I am so upset.   As soon as this comes though I have possible
> trouble with miss matched mesa versions crossing with each other in a cache
> directory and being hard to debug.
That will only happen if you force the same modify timestamp on several
variations of mesa that are built for matching pointer size. Do you really
think it's likely to happen in practice?

There is also an option of disabling the cache entirely through environment if
it makes you so nervous.

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