[Mesa-dev] [Bug 100073] Shader Disk Cache 32/64 bit detection has a flaw. Missed existence of x32 ABI

Steven Newbury steve at snewbury.org.uk
Fri Mar 10 18:51:54 UTC 2017


On Fri, 2017-03-10 at 13:27 +0000, bugzilla-daemon at freedesktop.org
wrote:
> Comment # 23 on bug 100073 from Grazvydas Ignotas
> (In reply to oiaohm from comment #21)
> > This is why I am so upset.   As soon as this comes though I have
> possible
> > trouble with miss matched mesa versions crossing with each other in
> a cache
> > directory and being hard to debug.
> That will only happen if you force the same modify timestamp on
> several
> variations of mesa that are built for matching pointer size. Do you
> really
> think it's likely to happen in practice?

I believe that's exactly what happens with reproducible builds:
https://reproducible-builds.org/


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