[Mesa-dev] Lets try that again. Proposal for merging GL dispatch (aka glthread)
Dieter Nützel
Dieter at nuetzel-hh.de
Tue Mar 14 06:42:20 UTC 2017
Hello Tim,
running this on r600g/Turks XT/6670 _without_
0016 --- which didn't apply 'cause 'another version' was in?
example:
src/mapi/glapi/gen/GL3x.xml
<function name="VertexAttribIPointer" es2="3.0" marshal="async"
marshal_fail="_mesa_glthread_is_non_vbo_vertex_attrib_pointer(ctx)">
'glmark2' works (faster then ever?).
'LS2015' under wine-2.1_gallium_nine+staging
'warm cache' startup time halfed from ~20 secs (cold) down to ~10 secs.
Great stuff.
BTW Thanks for 'download mbox' variant ;-)
Dieter
Am 14.03.2017 04:43, schrieb Timothy Arceri:
> Hi all,
>
> There hasn't been any major comments on V2 of the series [1] so I'll
> assume that's a good thing.
>
> It seemed the biggest objection to not merging V1 was that some piglit
> tests were crashing, since that has been addressed I'm proposing we
> merge V2 as is.
>
> The only opposition to merging V1 seemed to come from some Intel dev's
> and since there is no plan to enable it there I don't see anything
> else that should block this.
>
> Tim
>
> [1] https://patchwork.freedesktop.org/series/20816/
>
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