[Mesa-dev] [PATCH 091/140] radeonsi/gfx9: allow Z16_UNORM for TC-compatible HTILE
Marek Olšák
maraeo at gmail.com
Mon Mar 20 22:43:41 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeon/r600_texture.c | 22 ++++++++++++++++------
1 file changed, 16 insertions(+), 6 deletions(-)
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index 2953379..b81dbb7 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -217,24 +217,27 @@ static int r600_init_surface(struct r600_common_screen *rscreen,
bpe = 4;
}
}
if (!is_flushed_depth && is_depth) {
flags |= RADEON_SURF_ZBUFFER;
if (tc_compatible_htile &&
array_mode == RADEON_SURF_MODE_2D) {
/* TC-compatible HTILE only supports Z32_FLOAT.
- * Promote Z16 to Z32. DB->CB copies will convert
+ * GFX9 also supports Z16_UNORM.
+ * On VI, promote Z16 to Z32. DB->CB copies will convert
* the format for transfers.
*/
- bpe = 4;
+ if (rscreen->chip_class == VI)
+ bpe = 4;
+
flags |= RADEON_SURF_TC_COMPATIBLE_HTILE;
}
if (is_stencil)
flags |= RADEON_SURF_SBUFFER;
}
if (rscreen->chip_class >= VI &&
(ptex->flags & R600_RESOURCE_FLAG_DISABLE_DCC ||
ptex->format == PIPE_FORMAT_R9G9B9E5_FLOAT))
@@ -1004,25 +1007,32 @@ r600_texture_create_object(struct pipe_screen *screen,
/* don't include stencil-only formats which we don't support for rendering */
rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
rtex->surface = *surface;
rtex->size = rtex->surface.surf_size;
rtex->tc_compatible_htile = rtex->surface.htile_size != 0 &&
(rtex->surface.flags &
RADEON_SURF_TC_COMPATIBLE_HTILE);
- /* TC-compatible HTILE only supports Z32_FLOAT. */
- if (rtex->tc_compatible_htile)
- rtex->db_render_format = PIPE_FORMAT_Z32_FLOAT;
- else
+ /* TC-compatible HTILE:
+ * - VI only supports Z32_FLOAT.
+ * - GFX9 only supports Z32_FLOAT and Z16_UNORM. */
+ if (rtex->tc_compatible_htile) {
+ if (rscreen->chip_class >= GFX9 &&
+ base->format == PIPE_FORMAT_Z16_UNORM)
+ rtex->db_render_format = base->format;
+ else
+ rtex->db_render_format = PIPE_FORMAT_Z32_FLOAT;
+ } else {
rtex->db_render_format = base->format;
+ }
/* Tiled depth textures utilize the non-displayable tile order.
* This must be done after r600_setup_surface.
* Applies to R600-Cayman. */
rtex->non_disp_tiling = rtex->is_depth && rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D;
/* Applies to GCN. */
rtex->last_msaa_resolve_target_micro_mode = rtex->surface.micro_tile_mode;
/* Disable separate DCC at the beginning. DRI2 doesn't reuse buffers
* between frames, so the only thing that can enable separate DCC
--
2.7.4
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