[Mesa-dev] [PATCH] mesa/main: remove unused strndup.h include
Emil Velikov
emil.l.velikov at gmail.com
Wed Mar 22 16:58:13 UTC 2017
From: Emil Velikov <emil.velikov at collabora.com>
No longer needed as of commit ac257f1070a ("glsl: calculate
TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resources")
Cc: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
Reported-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
src/mesa/main/shader_query.cpp | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 6e077623e15..6efbc379656 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -38,7 +38,6 @@
#include "compiler/glsl/ir.h"
#include "compiler/glsl/program.h"
#include "util/string_to_uint_map.h"
-#include "util/strndup.h"
static GLint
--
2.11.1
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