[Mesa-dev] [PATCH] mesa/main: remove unused strndup.h include

Emil Velikov emil.l.velikov at gmail.com
Wed Mar 22 16:58:13 UTC 2017


From: Emil Velikov <emil.velikov at collabora.com>

No longer needed as of commit ac257f1070a ("glsl: calculate
TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resources")

Cc: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
Reported-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
 src/mesa/main/shader_query.cpp | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 6e077623e15..6efbc379656 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -38,7 +38,6 @@
 #include "compiler/glsl/ir.h"
 #include "compiler/glsl/program.h"
 #include "util/string_to_uint_map.h"
-#include "util/strndup.h"
 
 
 static GLint
-- 
2.11.1



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