[Mesa-dev] [PATCH] mesa/main: remove unused strndup.h include

Juha-Pekka Heikkilä juhapekka.heikkila at gmail.com
Wed Mar 22 17:29:04 UTC 2017


Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>

:)

/Juha-Pekka


22. maaliskuuta 2017 18.58.13 GMT+02:00 Emil Velikov <emil.l.velikov at gmail.com> kirjoitti:
>From: Emil Velikov <emil.velikov at collabora.com>
>
>No longer needed as of commit ac257f1070a ("glsl: calculate
>TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resources")
>
>Cc: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
>Reported-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
>Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
>---
> src/mesa/main/shader_query.cpp | 1 -
> 1 file changed, 1 deletion(-)
>
>diff --git a/src/mesa/main/shader_query.cpp
>b/src/mesa/main/shader_query.cpp
>index 6e077623e15..6efbc379656 100644
>--- a/src/mesa/main/shader_query.cpp
>+++ b/src/mesa/main/shader_query.cpp
>@@ -38,7 +38,6 @@
> #include "compiler/glsl/ir.h"
> #include "compiler/glsl/program.h"
> #include "util/string_to_uint_map.h"
>-#include "util/strndup.h"
> 
> 
> static GLint


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