[Mesa-dev] [PATCH 1/2] mesa/glthread: add async support to glProgramUniform*() functions

Timothy Arceri tarceri at itsqueeze.com
Wed Mar 29 05:30:58 UTC 2017


---
 src/mapi/glapi/gen/ARB_separate_shader_objects.xml | 68 +++++++++++-----------
 1 file changed, 34 insertions(+), 34 deletions(-)

diff --git a/src/mapi/glapi/gen/ARB_separate_shader_objects.xml b/src/mapi/glapi/gen/ARB_separate_shader_objects.xml
index c9f481d..26a7afa 100644
--- a/src/mapi/glapi/gen/ARB_separate_shader_objects.xml
+++ b/src/mapi/glapi/gen/ARB_separate_shader_objects.xml
@@ -134,150 +134,150 @@
          <param name="location" type="GLint" />
          <param name="x" type="GLfloat" />
          <param name="y" type="GLfloat" />
          <param name="z" type="GLfloat" />
          <param name="w" type="GLfloat" />
       </function>
       <function name="ProgramUniform1iv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLint *" />
+         <param name="value" type="const GLint *" count="count" />
       </function>
       <function name="ProgramUniform2iv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLint *" />
+         <param name="value" type="const GLint *" count="count" count_scale="2" />
       </function>
       <function name="ProgramUniform3iv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLint *" />
+         <param name="value" type="const GLint *" count="count" count_scale="3" />
       </function>
       <function name="ProgramUniform4iv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLint *" />
+         <param name="value" type="const GLint *" count="count" count_scale="4" />
       </function>
       <function name="ProgramUniform1uiv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLuint *" />
+         <param name="value" type="const GLuint *" count="count" />
       </function>
       <function name="ProgramUniform2uiv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLuint *" />
+         <param name="value" type="const GLuint *" count="count" count_scale="2" />
       </function>
       <function name="ProgramUniform3uiv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLuint *" />
+         <param name="value" type="const GLuint *" count="count" count_scale="3" />
       </function>
       <function name="ProgramUniform4uiv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLuint *" />
+         <param name="value" type="const GLuint *" count="count" count_scale="4" />
       </function>
       <function name="ProgramUniform1fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" />
       </function>
       <function name="ProgramUniform2fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" count_scale="2" />
       </function>
       <function name="ProgramUniform3fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" count_scale="3" />
       </function>
       <function name="ProgramUniform4fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" count_scale="4" />
       </function>
       <function name="ProgramUniformMatrix2fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" count_scale="4" />
       </function>
       <function name="ProgramUniformMatrix3fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" count_scale="9" />
       </function>
       <function name="ProgramUniformMatrix4fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" count_scale="16" />
       </function>
       <function name="ProgramUniformMatrix2x3fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" count_scale="6" />
       </function>
       <function name="ProgramUniformMatrix3x2fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" count_scale="6" />
       </function>
       <function name="ProgramUniformMatrix2x4fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" count_scale="8" />
       </function>
       <function name="ProgramUniformMatrix4x2fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" count_scale="8" />
       </function>
       <function name="ProgramUniformMatrix3x4fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" count_scale="12" />
       </function>
       <function name="ProgramUniformMatrix4x3fv" es2="3.1">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLfloat *" />
+         <param name="value" type="const GLfloat *" count="count" count_scale="12" />
       </function>
       <function name="ValidateProgramPipeline" es2="3.1">
          <param name="pipeline" type="GLuint" />
       </function>
       <function name="GetProgramPipelineInfoLog" es2="3.1">
          <param name="pipeline" type="GLuint" />
          <param name="bufSize" type="GLsizei" />
          <param name="length" type="GLsizei *" />
          <param name="infoLog" type="GLchar *" />
       </function>
@@ -306,94 +306,94 @@
          <param name="x" type="GLdouble" />
          <param name="y" type="GLdouble" />
          <param name="z" type="GLdouble" />
          <param name="w" type="GLdouble" />
       </function>
       <function name="ProgramUniformMatrix2x3dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" count_scale="6" />
       </function>
       <function name="ProgramUniformMatrix3x2dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" count_scale="6" />
       </function>
       <function name="ProgramUniformMatrix2x4dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" count_scale="8" />
       </function>
       <function name="ProgramUniformMatrix4x2dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" count_scale="8" />
       </function>
       <function name="ProgramUniformMatrix3x4dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" count_scale="12" />
       </function>
       <function name="ProgramUniformMatrix4x3dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" count_scale="12" />
       </function>
       <function name="ProgramUniformMatrix2dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" count_scale="4" />
       </function>
       <function name="ProgramUniformMatrix3dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" count_scale="9" />
       </function>
       <function name="ProgramUniformMatrix4dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" count_scale="16" />
       </function>
       <function name="ProgramUniform1dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" />
       </function>
       <function name="ProgramUniform2dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" count_scale="2" />
       </function>
       <function name="ProgramUniform3dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" count_scale="3" />
       </function>
       <function name="ProgramUniform4dv">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
-         <param name="value" type="const GLdouble *" />
+         <param name="value" type="const GLdouble *" count="count" count_scale="4" />
       </function>
    </category>
 </OpenGLAPI>
-- 
2.9.3



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