[Mesa-dev] [PATCH 2/2] mesa/glthread: fallback to sync if count validation fails
Timothy Arceri
tarceri at itsqueeze.com
Wed Mar 29 05:30:59 UTC 2017
The old code would sync and then throw a cryptic error message.
There is no need for a custome error, we can just fallback to
the real function and have it do proper validation.
Fixes piglit test:
glsl-uniform-out-of-bounds
Which was returning the wrong error code.
---
src/mapi/glapi/gen/gl_marshal.py | 22 ++++++++++++++--------
1 file changed, 14 insertions(+), 8 deletions(-)
diff --git a/src/mapi/glapi/gen/gl_marshal.py b/src/mapi/glapi/gen/gl_marshal.py
index 9639f9c..92bc0e4 100644
--- a/src/mapi/glapi/gen/gl_marshal.py
+++ b/src/mapi/glapi/gen/gl_marshal.py
@@ -197,71 +197,77 @@ class PrintCode(gl_XML.gl_print_base):
out('{0} = NULL;'.format(p.name))
out('else')
with indent():
out('variable_data += {0};'.format(p.size_string(False)))
else:
out('variable_data += {0};'.format(p.size_string(False)))
self.print_sync_call(func)
out('}')
- def validate_count_or_return(self, func):
+ def validate_count_or_fallback(self, func):
# Check that any counts for variable-length arguments might be < 0, in
# which case the command alloc or the memcpy would blow up before we
# get to the validation in Mesa core.
for p in func.parameters:
if p.is_variable_length():
out('if (unlikely({0} < 0)) {{'.format(p.size_string()))
with indent():
- out('_mesa_glthread_finish(ctx);')
- out('_mesa_error(ctx, GL_INVALID_VALUE, "{0}({1} < 0)");'.format(func.name, p.size_string()))
- out('return;')
+ out('goto fallback_to_sync;')
out('}')
+ return True
+ return False
+
def print_async_marshal(self, func):
+ validate_count = False
out('static void GLAPIENTRY')
out('_mesa_marshal_{0}({1})'.format(
func.name, func.get_parameter_string()))
out('{')
with indent():
out('GET_CURRENT_CONTEXT(ctx);')
struct = 'struct marshal_cmd_{0}'.format(func.name)
size_terms = ['sizeof({0})'.format(struct)]
for p in func.variable_params:
size = p.size_string()
if p.img_null_flag:
size = '({0} ? {1} : 0)'.format(p.name, size)
size_terms.append(size)
out('size_t cmd_size = {0};'.format(' + '.join(size_terms)))
out('{0} *cmd;'.format(struct))
out('debug_print_marshal("{0}");'.format(func.name))
- self.validate_count_or_return(func)
+ validate_count = self.validate_count_or_fallback(func)
if func.marshal_fail:
out('if ({0}) {{'.format(func.marshal_fail))
with indent():
out('_mesa_glthread_finish(ctx);')
out('_mesa_glthread_restore_dispatch(ctx);')
self.print_sync_dispatch(func)
out('return;')
out('}')
out('if (cmd_size <= MARSHAL_MAX_CMD_SIZE) {')
with indent():
self.print_async_dispatch(func)
- out('} else {')
- with indent():
- self.print_sync_dispatch(func)
+ out('return;')
out('}')
+ out('')
+ if validate_count:
+ out('fallback_to_sync:')
+ with indent():
+ self.print_sync_dispatch(func)
+
out('}')
def print_async_body(self, func):
out('/* {0}: marshalled asynchronously */'.format(func.name))
self.print_async_struct(func)
self.print_async_unmarshal(func)
self.print_async_marshal(func)
out('')
out('')
--
2.9.3
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