[Mesa-dev] [PATCH 2/2] mesa/glthread: fallback to sync if count validation fails

Timothy Arceri tarceri at itsqueeze.com
Wed Mar 29 05:30:59 UTC 2017


The old code would sync and then throw a cryptic error message.
There is no need for a custome error, we can just fallback to
the real function and have it do proper validation.

Fixes piglit test:
glsl-uniform-out-of-bounds

Which was returning the wrong error code.
---
 src/mapi/glapi/gen/gl_marshal.py | 22 ++++++++++++++--------
 1 file changed, 14 insertions(+), 8 deletions(-)

diff --git a/src/mapi/glapi/gen/gl_marshal.py b/src/mapi/glapi/gen/gl_marshal.py
index 9639f9c..92bc0e4 100644
--- a/src/mapi/glapi/gen/gl_marshal.py
+++ b/src/mapi/glapi/gen/gl_marshal.py
@@ -197,71 +197,77 @@ class PrintCode(gl_XML.gl_print_base):
                             out('{0} = NULL;'.format(p.name))
                         out('else')
                         with indent():
                             out('variable_data += {0};'.format(p.size_string(False)))
                     else:
                         out('variable_data += {0};'.format(p.size_string(False)))
 
             self.print_sync_call(func)
         out('}')
 
-    def validate_count_or_return(self, func):
+    def validate_count_or_fallback(self, func):
         # Check that any counts for variable-length arguments might be < 0, in
         # which case the command alloc or the memcpy would blow up before we
         # get to the validation in Mesa core.
         for p in func.parameters:
             if p.is_variable_length():
                 out('if (unlikely({0} < 0)) {{'.format(p.size_string()))
                 with indent():
-                    out('_mesa_glthread_finish(ctx);')
-                    out('_mesa_error(ctx, GL_INVALID_VALUE, "{0}({1} < 0)");'.format(func.name, p.size_string()))
-                    out('return;')
+                    out('goto fallback_to_sync;')
                 out('}')
+                return True
+        return False
+
 
     def print_async_marshal(self, func):
+        validate_count = False
         out('static void GLAPIENTRY')
         out('_mesa_marshal_{0}({1})'.format(
                 func.name, func.get_parameter_string()))
         out('{')
         with indent():
             out('GET_CURRENT_CONTEXT(ctx);')
             struct = 'struct marshal_cmd_{0}'.format(func.name)
             size_terms = ['sizeof({0})'.format(struct)]
             for p in func.variable_params:
                 size = p.size_string()
                 if p.img_null_flag:
                     size = '({0} ? {1} : 0)'.format(p.name, size)
                 size_terms.append(size)
             out('size_t cmd_size = {0};'.format(' + '.join(size_terms)))
             out('{0} *cmd;'.format(struct))
 
             out('debug_print_marshal("{0}");'.format(func.name))
 
-            self.validate_count_or_return(func)
+            validate_count = self.validate_count_or_fallback(func)
 
             if func.marshal_fail:
                 out('if ({0}) {{'.format(func.marshal_fail))
                 with indent():
                     out('_mesa_glthread_finish(ctx);')
                     out('_mesa_glthread_restore_dispatch(ctx);')
                     self.print_sync_dispatch(func)
                     out('return;')
                 out('}')
 
             out('if (cmd_size <= MARSHAL_MAX_CMD_SIZE) {')
             with indent():
                 self.print_async_dispatch(func)
-            out('} else {')
-            with indent():
-                self.print_sync_dispatch(func)
+                out('return;')
             out('}')
 
+        out('')
+        if validate_count:
+            out('fallback_to_sync:')
+        with indent():
+            self.print_sync_dispatch(func)
+
         out('}')
 
     def print_async_body(self, func):
         out('/* {0}: marshalled asynchronously */'.format(func.name))
         self.print_async_struct(func)
         self.print_async_unmarshal(func)
         self.print_async_marshal(func)
         out('')
         out('')
 
-- 
2.9.3



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